1. The easiest solutions are most likely the one
2. Nice
3. It doesnt hurt to fix it, does that mean the x5 zoom scope will be fixed as well?
4/5. No you can't, but isn't it pretty much the same when you can place the camera anywhere u want it be?
Plus in a live game if you have forcefollow off you do have a floating camera, but i guess thats something entirely different. I guess what bugged me the most is that they are not always far away
Prime example: If you are in patio bunker, and a guy on top of small jumps towards helicopter he will dissapear for a bit.
Great work so far though! If you can fix the time stamp i guess that's pretty much it for the play back tools
I do have a suggestion though, perhaps you can bind all the speeds/views/etc to numlock 1 trough 9? or give options to bind them if they do not exist all ready.
Again, appreciate the support!
3. I won't fix the scoreboard, it's mostly shown when you're dead anyways. As for the 5x zoom: I've checked it, and unfortunately I am unable to fix this.
4/5. See my previous post, nothing more to add.
As for time stamp, this should be fixed in the version I previously posted. Let me know if it works.
The only keys used are the following:
K_MOUSE1: switch view
K_MOUSE2: reset speed to 100%
K_MOUSE3: toggle wallhack
K_MWHEELDOWN: reduce speed
K_MWHEELUP: increase speed
K_ESCAPE: toggle menu
Hotkey for switching view isn't neccessary, you can just use left mouse click. Granted, this switches between 1st, 3rd, floating, so sometimes you'll have to click twice, but that's not a big deal.
Binding timescales is a possibility, but you can use mousescroll for this, so that doesn't seem neccessary either. Right mouse resets speed to 100%.
Tell us when it's accepted by fairplay.
This is a test version without FP support, so it won't be accepted. All the updates are automatically available in the next release.
Edited by max, 20 June 2012 - 12:26 PM.