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@  Skiller : (15 April 2024 - 09:21 AM) :))
@  rippa : (05 April 2024 - 09:26 AM) cant believe still remembered my log in details lol
@  rippa : (05 April 2024 - 09:26 AM) yo yo yo
@  forgylicious : (24 March 2024 - 03:20 PM) LIFE
@  forgylicious : (24 March 2024 - 03:20 PM) IS
@  forgylicious : (24 March 2024 - 03:19 PM) AMEX
@  3v.e : (20 March 2024 - 02:08 PM) yo I'll take your money. Always dreamed about being a pro SoF player
@  Peter : (19 March 2024 - 03:12 PM) Or even a tournament for any prize I am willing to finance 300 euros
@  Peter : (19 March 2024 - 03:11 PM) Let's do some kind of event where for a whole weekend we try to get as many people back into the game
@  VoDkA : (14 March 2024 - 04:01 AM) Miss this game. Shout out to |BoM| abu(cheese), solid blood (Geoff) hope all is welll with all the rest of you too
@  Peter : (13 March 2024 - 11:38 AM) damn childhood :(
@  TRUE : (23 February 2024 - 10:36 AM) candyman
@  LuPeK : (20 February 2024 - 10:06 AM) Woooo
@  Bullz0r : (09 February 2024 - 10:30 PM) The demo is dead i see xD
@  Bullz0r : (09 February 2024 - 10:22 PM) Lol hows going here? 
@  mrface:) : (18 January 2024 - 11:08 PM) Great memories here, I hope you all are doing well in life and everything else !
@  method : (28 December 2023 - 06:46 PM) on demo ?
@  method : (28 December 2023 - 06:46 PM) xillax still play
@  XILLAX : (27 December 2023 - 03:57 PM) AMEX
@  XILLAX : (27 December 2023 - 03:57 PM) 4
@  XILLAX : (27 December 2023 - 03:57 PM) LIFE
@  TRUE : (19 December 2023 - 03:40 PM) candyman
@  method : (18 December 2023 - 06:31 PM) ;]
@  Sharpy : (17 December 2023 - 09:19 PM) total NA supremacy
@  method : (16 December 2023 - 09:42 PM) [font='comic sans ms'][size=5]dead[/size][/font]
@  method : (16 December 2023 - 09:40 PM) :excl:  :excl:
@  method : (16 December 2023 - 09:40 PM) :ph34r:
@  method : (16 December 2023 - 09:39 PM) anyone here ?
@  method : (16 December 2023 - 02:07 PM) siema gdzie da rade sciagnac sof2 ? :D
@  TRUE : (22 October 2023 - 10:47 PM) candyman

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Demobase INF


37 replies to this topic

#1 Kevvo

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Posted 11 October 2012 - 10:42 PM

Hi there, first of all may I ask to not turn this topic in a full/demo discussion nor anything else non related to what follows below. Thank you

In regards to my earlier topic, I've decided to take a first step and hopefully satisfy and encourage a few players to play Sof2Demo public again. Today I installed a server, it's a fast paced Infiltration server. This means 2 minute round limit, Instant Gametype Restart + start of new round when a round ends. With these settings I'm trying to make infiltration as charming as possible, this way you don't need to wait 2+ minutes for some camper when you die.

The server is hosted by 2K3servers.com, meaning it has RPM-mod installed (available @ http://www.rpm2k3.com). I've chosen to name the server Demobase INF so it is somewhat related to Demobase forums and it might attract possible new people to visit demobase and register.

I have rented this server for 1 month currently, but will extend if it works out. At this moment I am the only admin for it, in the future this might change.

If you feel like you want to help me on this it is possible to donate and help me keep this server up. Money donated will first go to server payment, IF the amount of money donated exceeds the amount (15$) needed to pay the server bill, I will put this money up as price in a unique event monthly. Ofcourse it speaks for itself donators will have Admin rights in the server, as long as they follow rules, don't fuck around and act mature. I've decided to set admin donation @ 3$. If it continues to run stable for a few months, I promise I will arrange a competition putting up some of my own money.



Thank you for reading, and please look at it as a gesture and don't screw up my topic!!!




Server Settings:

seta timelimit "0" // The timelimit, applies to all gametypes
seta teamlimit "20" // The team limit for team gametypes
seta fraglimit "0" // [DM] The scorelimit
seta g_roundtimelimit "2" // [INF/ELIM] Round timelimit in minutes
seta g_roundstartdelay "0" // [INF/ELIM] Delay before a round starts in seconds
seta g_respawnInterval "3" // [CTF] Respawn time in seconds

// ***** Miscellaneous Settings *****

seta g_teamForceBalance "1" // If 1, team balance is forced, "<team> has too many players"
seta g_friendlyFire "0" // If 1, friendly fire is enabled
seta dmflags "0" // When 8, falldamage is disabled
seta g_warmup "0" // The warmup time
seta g_respawnInvulnerability "3" // Invulnerability after spawning

// ***** Follow Settings *****

seta g_followEnemy "0" // If 1, you can spectate enemy players in team gametypes
seta g_forceFollow "1" // If 1, you cannot float/ghost when you're dead, you are forced to spectate players

// ***** Weapon Settings *****

seta g_availableWeapons "222222002220020222222"

// 0 = Weapon not available
// 1 = Weapon available in pickup gametypes only such as DM and TDM
// 2 = Weapon available in all gametypes

// The order is: "123456789012345678901"

// 1: Knife
// 2: M1911A
// 3: Us Socom
// 4: M590 Shotgun
// 5: Micro Uzi
// 6: M3A1
// 7: USAS12
// 8: M4 Assault Rifle
// 9: AK74 Assault Rifle
// 10: MSG90A1 Sniper Rifle
// 11: M60 Machinegun
// 12: MM1 Grenade Launcher
// 13: RPG-7
// 14: N/A
// 15: Flash grenade
// 16: N/A
// 17: N/A
// 18: N/A
// 19: Frag grenade
// 20: Fire grenade
// 21: Smoke grenade

// ***** Vote Settings *****

seta g_allowVote "0" // When 1 everybody can vote, not recommended
seta g_voteDuration "60" // The time players can vote
seta g_timeextension "10" // The time extension for "timeextension" votes

// ***** Net Settings *****

seta sv_maxPing "200" // The maximum ping to determine if a player can connect, "Server is for low pings only"
seta g_timeOutToSpec "5" // Seconds it will take to time out to spec when ping is 999
seta g_teamAutoJoin "0" // Force players to automatically join a team when they connect

// ***** Enable Logging *****


Edited by Kevvo, 11 October 2012 - 11:58 PM.

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#2 maKatzo

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Posted 11 October 2012 - 11:27 PM

Awesome :D I am willing to donate :) add me: madcat-sof2@hotmail.com
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#3 l'ANGELINOOO `

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Posted 11 October 2012 - 11:40 PM

Well done. Though a CTF public server, with possible a MAP cycle would attract a lot more more people. ;)
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#4 Kevvo

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Posted 11 October 2012 - 11:45 PM

I added you, add me too to make sure cuz msn acts weird sometimes.


supremedc@gmail.com
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#5 Kevvo

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Posted 11 October 2012 - 11:49 PM

Well If it all works out I could also add another server.
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#6 shift

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Posted 12 October 2012 - 12:43 AM

you should take maxping off

#7 le Souljah*

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Posted 12 October 2012 - 12:48 AM

gl

















tsihihihih

#8 Sharpy

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Posted 12 October 2012 - 01:20 AM

280 speed?
cry me a river.....


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#9 Kenshin-Horus

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Posted 12 October 2012 - 01:51 AM

you should take maxping off


/timescale 1000000
/recon

:ph34r:
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#10 TURQUA

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Posted 12 October 2012 - 02:19 AM

paypal info?

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#11 Button

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Posted 12 October 2012 - 08:36 AM

i like this initiative man, goodjob!
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#12 -AGGA-

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Posted 12 October 2012 - 09:16 AM

Yeah I like this initiative too!! Nice Kevvo!! ;)

#13 Kevvo

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Posted 12 October 2012 - 01:35 PM

My paypay = kevin.van.looy1@telenet.Be
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#14 HowLinMaD

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Posted 12 October 2012 - 05:38 PM

Maybe cap the amount of nades (frag+fire) for the pub serv? All that nades do basically is slow the gameplay down (especially fires).
But that's just me having played too much cs lately lol

#15 blue

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Posted 12 October 2012 - 05:48 PM

I'll donate if this initiative turns out to be fruitful.
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#16 Kevvo

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Posted 12 October 2012 - 08:06 PM

@Howlin: Well I'm open to suggestions and changes for the server. I was already thinking about adjusting nades, perhaps with this roundtime limit I might take firenades out and make it frags and smokes only.

@Blue: I need some help from you players and demobase though. I've talked to somebody who could possibly do a great deal on advertising but as it is not yet a done deal I won't further explain at this point.
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#17 HowLinMaD

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Posted 12 October 2012 - 08:12 PM

Cmon flash nades are tactically good too. Especially if fire nades are out of the equation.

#18 thijmooon

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Posted 12 October 2012 - 10:49 PM

Good initiative, but i think you dont have to sell admin, if you sell admin to everyone server is fucked up, im not gonna play in a server where everybody is admin, let me take cassius as explain, he gives you 3 euro and you give him his admin powers, first thing he is gonna do is uppercutting himself if he cant kill people, gt if he dies etc etc,
I think there are a few people willing to donate, thank them, but only give admin to people you know/trust if the reputation is gone its hard to get it back,
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#19 defqon

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Posted 13 October 2012 - 12:13 AM

Good initiative, but i think you dont have to sell admin, if you sell admin to everyone server is fucked up, im not gonna play in a server where everybody is admin, let me take cassius as explain, he gives you 3 euro and you give him his admin powers, first thing he is gonna do is uppercutting himself if he cant kill people, gt if he dies etc etc,
I think there are a few people willing to donate, thank them, but only give admin to people you know/trust if the reputation is gone its hard to get it back,



you are a retard
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#20 Kevvo

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Posted 13 October 2012 - 04:17 AM

As I said, admin will be given to people who are mature with it. Server rules need to be followed by players as well as admins.

@Howlin: yea I forgot about flashes they do not stall the gameplay.

edit: I updated server settings and in the next few days I will try to come up with a nice concept to add to the server. How or when or what I don't know yet.

Edited by Kevvo, 13 October 2012 - 04:30 AM.

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