. In the cupwars
.´ 1.1.1 Everyone has to record, no matter what.
.´ 1.1.2 If someone fails to record, his clan will lose the war 0-1 (forfeit loss).
.´ 1.1.3 Everyone has to use Fairplay Anticheat, unless told otherwise by a supervisor.
.´ 1.2.1 The cupwars must be played 3vs3 by default, NO exceptions can be made.
.´ 1.3.1 After the first set is over, if needed there can and will be a 5 minute break when people can go to the toilet, drink something, spank their cats with a spatula or whatever you crazy people like to do. If nobody needs the pause (the admin can need it as well), the second set will continue right away. This also goes for the time between maps. You are allowed TWO 5 minute breaks so this doesn’t mean you can break between every side.
.´ 1.4.1 No accusations or flaming are tolerated (cheater, noob etc.) in games towards admins, clanmates or opponents. If you think that someone is playing suspicious and want his demo checked, tell the admin when the war is over, not in the middle of the match.
.´ 1.4.2 We don't tolerate any offences to players in the match no matter who it is
.´ 1.5 If a player has knockback, he should inform it to the admin and after pause being put on, do a /vid_restart. If that player does a reconnect instead, the admin can kick him out of the match and it will then continue with the other clan having a player short.
.´ 1.6 If a player lags out because of sof crashing/pc crashing/internet breaking up, he may come back to the war. If this happens multiple times in a war the player will be punished somehow.
.´ 1.7.1 Clans are not allowed to change players in the middle of sets, they may only do so in the break between sets.
.´ 1.7.2 If a clan still tries to substitute a player in the middle of a set, that clan will have to continue with one player short and both players included in the substitution or the clan might be punished for an addition.
.´ 1.9 If a player intentionally breaks a rule, he will be kicked off server and the clan with the less player has 5 minutes time to get a replacement, or they can keep going with a 1vs2.
2. Cupwar arrangements
.´ 2.2 The matches are allowed to be played on all approved servers. If all the servers are down for some reason, you may use any server IF anti-crash & anti-follow are enabled there and the server settings are correct. (Check "Server" -section in this website.)
.´ 2.3.1 The clans have to arrange the dates for their wars by themselves.
.´ 2.3.2 After arranging the cw date, it must be told to an admin or get announced on db (this only goes for matches after the groupstage.
.´ 2.3.3 If the date hasn't been informed to the admins before the deadline, the admins can and will arrange a date which both clans HAVE to hold.
.´ 2.4.1 If a clan doesn't show up at the fixed date & time, that clan will lose 0-1 (forfeit loss)
.´ 2.4.2 If both clans are unable to play at the fixed date & time, the war will be declared as a draw (0-0, forfeit loss for both).
.´ 2.5 Should a clan die, that clan will lose all cupwars 0:1 (forfeit losses).
.´ 2.6 There will be no rematches unless the war is messed up because of an adminstrators fault (not showing up for example).
3. Just before the war
.´ 3.1 The wars will start at the fixed time (max. 15 minutes over the set time WITHOUT A GOOD REASON)
.´ 3.2 (Preferably) 30 Minutes before cw should start, the server should be ready with all server settings set and fixes applied, the clans can do then warm-up if players are already ready.
.´ 3.3 A kniferound will be played before the "actual" match starts, determining the starting sides/maps.(Only if both clans want [NOT necessary])
.´ 3.4 The cupwar has officially started when the kniferound starts.
4. Other things
.´ 4.1.3 If someone plays under someone elses nick in a cupwar, he will be removed from the match and disallowed to play in the cup any further (=banned) if he is a member of a clan participating in the cup. That player/clan might be punished as a result as well.
.´ 4.2.1 Players participating in the cup can NOT play in more than one clan.
.´ 4.2.2 Any player caught from playing in more than one clan will be disallowed to play in the cup any further (=banned.)
.´ 4.3 No mods are allowed, only a clean install of SoF2 MP Test (With the ctf_update and CTFMaps) is valid for playing.
.´ 4.4 Cheating is not allowed in any form. A player caught from cheating will be kicked out of the cup and all the wars he's played in will be made forfeit losses.
Forms of cheating might be:
* Hash commands
* Any programs changing the way MP Test acts and for example giving you advantages in the form of seeing through walls/aiming for you. In other words all cheats, all cheat programs. (n7 hack, aimbot, etc..) (addition to smartasses: mousetrap not included)
* Wallglitching
* Barrelglitch/camp
* /follow command OR following the enemy, even if followenemy is on by mistake!
+ anything else that can be considered as cheating
NOTE! Using shadows is allowed.
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Rules
Started by - RAUL -, Mar 16 2011 06:47 PM
2 replies to this topic
#1
Posted 16 March 2011 - 06:47 PM
- DM Tournament III - RauL
- DM Tournament IV - RauL
- DM Tournament V - R@XUL
- Demobase Team Cup VI 2011 - -CODE-
- Demobase NationsCup V - EESTI
- XL Deathmatch Tournament I - RauL
- Demobase INF Open Team Cup V - -CODE-
#2
Posted 16 March 2011 - 08:19 PM
.´ 1.5 If a player has knockback, he should inform it to the admin and after pause being put on, do a /vid_restart. If that player does a reconnect instead, the admin can kick him out of the match and it will then continue with the other clan having a player short.
why? ;s, my vid_res takes like 2 minutes...
#3
Posted 16 March 2011 - 08:26 PM
we will wait man, no biggy
just pick a map when you can't fall down
just pick a map when you can't fall down
2nd place Facing Worlds I - bro| <>
3rd place Noobroom Clan Tournament - bro| <>
Player of the Week#1 - Facing Worlds III
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