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Rules


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#1 virii

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Posted 15 November 2011 - 11:26 PM

General DB Game rules part.

1. In the cupwars

1.1.1 Everyone has to record, no matter what.

1.1.2 If someone fails to record, his clan will lose the war 0-1 (forfeit loss).

1.1.3 Everyone has to use Fairplay Anticheat, unless told otherwise by a supervisor.

1.2.1 The cupwars must be played 2vs2 by default, NO exceptions can be made.

1.3.1 Every team is allowed a 2 minute break between sides if needed. Breaks between maps are allowed up till 5 minutes. If nobody needs the pause (the admin can need it as well), the cupwar will continue right away.

1.4.1 No accusations or flaming are tolerated (cheater, noob etc.) in games towards admins, clanmates or opponents. If you think that someone is playing suspicious and want his demo checked, tell the admin when the war is over, not in the middle of the match.

1.4.2 We don't tolerate any offences to players in the match no matter who it is.

1.6 If a player lags out because of sof crashing/pc crashing/internet breaking up, he may come back to the war. Players will be given 5 minutes to reastablish their connection or his/her clan will lose the war 0-1 (forfeit loss). However if the opposing team is willing to give the player more time then it may exceed 5 minutes.

1.7.1 Clans are not allowed to change players in the middle of sets, they may only do so in the break between sets.

1.7.2 If a clan still tries to substitute a player in the middle of a set, that clan will have to continue with one player short and both players included in the substitution or the clan might be punished for an addition.

1.8.1 Too high pings aren't allowed in the cupwars, a STABLE ping between 0-100 would be the best. Pings over 100 won't be tolerated unless their opposing team agrees on playing anyway.

1.8.2 Excessive warping/other types of lagging in a cupwar might result in the player being kicked out of the war.

1.9 If a player intentionally breaks a rule, he will be kicked off server and the clan with the less player has 5 minutes time to get a replacement, or they can keep going with a 1vs2.

2. Cupwar arrangements

2.1 On every tournament match after the group stage there has to be an admin online and he has to spectate the war all the time.

2.2 The matches are allowed to be played on all approved servers. If all the servers are down for some reason, you may use any server IF anti-crash & anti-follow are enabled there and the server settings are correct. (Check "Server" -section in this website.)

2.3.1 The clans have to arrange the dates for their wars by themselves.

2.3.2 After arranging the cw date, it must be told to an admin or get announced on db (this only goes for matches after the groupstage).

2.3.3 If the date hasn't been informed to the admins before the deadline, the admins can and will arrange a date which both clans HAVE to hold.

2.4.1 If a clan doesn't show up at the fixed date & time, that clan will lose 0-1 (forfeit loss)

2.4.2 If both clans are unable to play at the fixed date & time, the war will be declared as a draw (0-0, forfeit loss for both).

2.5 Should a clan die, that clan will lose all cupwars 0:1 (forfeit losses).

2.6 There will be no rematches unless the war is messed up because of an adminstrators fault (not showing up for example) or if the circumstances require one.

3. Just before the war

3.1 The wars will start at the fixed time (max. 15 minutes over the set time WITHOUT A GOOD REASON)

3.2 (Preferably) 30 Minutes before cw should start, the server should be ready with all server settings set and fixes applied, the clans can do then warm-up if players are already ready.

3.3 To determine the starting map a 1on1 round will be played in which players are allowed to kill eachother with knifes only. The winner will pick the map played first (his or his opponents'). As a clan you may decide which side (red/blue) you start on, but only on your own mapchoice.

3.4 The cupwar has officially started when the kniferound (3.3) starts.

4. Other things

4.1.1 Players HAVE to use their OWN nicks in cupwars. "Own" name is the name the player has been using most while playing SoF2 and is identified best by it, and/or is signed up to the cup with.

4.1.2 Any player not willing to play with the name he is known for can be removed from any cupwar.

4.1.3 If someone plays under someone elses nick in a cupwar, he will be removed from the match and disallowed to play in the cup any further (=banned) if he is a member of a clan participating in the cup. That player/clan might be punished as a result as well.

4.2.1 Players participating in the cup can NOT play in more than one clan.

4.2.2 Any player caught from playing in more than one clan will be disallowed to play in the cup any further (=banned.)

4.3 No mods are allowed, only a clean install of SoF2 v1.00 (With RPM 0.78) is valid for playing.

4.4 Cheating is not allowed in any form. A player caught from cheating will be kicked out of the cup and all the wars he's played in will be made forfeit losses.

Forms of cheating might be:

* Hash commands
* Any programs changing the way Sof2 v1.00 acts and for example giving you advantages in the form of seeing through walls/aiming for you. In other words all cheats, all cheat programs. (n7 hack, aimbot, etc..) (addition to smartasses: mousetrap not included)
* Wallglitching
* /follow command OR following the enemy, even if followenemy is on by mistake!
+ anything else that can be considered as cheating

NOTE! Using shadows is allowed.

5. Rules about the rules

5.1 These rules may be changed at any time without further notice. Any major changes will be reported in the news.

Yellow/Red Cards - Fouls

well like the title says it should someone break a rule he will get a warning by a Admin (thats the yellow card already) should he doesnt take this warning real he gets the red card which means he gets kicked outta the server and not allowed to play in the next war.


6. CO Rules and Maprules

6.3 Groupstage matches will be played on the maps chosen by the admins. After the groupstage you are allowed to choose 1 map yourself each war. However, you are forced to choose a new map every time you proceed to a next stage. For example: Quarters -> mp_jor1, Semis -> mp_shop2, Finals -> mp_raven. You are not forced to tell your opponent the map you've chosen to play.

6.4.1 Charges Only (CO): This score system is the standard score system used on the gametype 'Infiltration (INF)' on demo and gold. Charges Only means that you can only score points in the blue team. The points must be scored in a certain amount of time which for this cup will be 10 minutes. The red team will have to stop the blue team from scoring a lot of points in the given time. This means playing Charges Only has complete different tactics than the usual ARC tactics. The clans will switch sides after the time limit is reached, and the last round has been played. The other team can now attack on the blue side. Charges Only is often played on 2 maps, which means you can score points on both maps.

6.4.2 As Charges Only (CO) is based on high-speed attacks from the blue side, people will always try to win time. However, one kind of winning time is not allowed. When you are on the blue side, and you are the last player of your team alive, you can find yourself in a situation which would result in a big time loss for your team. In CO, you are NOT allowed to suicide (being the last person on blue). A suicide (on purpose) will lead to a deduction of 1 point of your total score. When you and your opponent can't agree in a discussion about the purpose of the suicide, you can upload your demo on Demobase and the admins will have a look at the situation and they will decide whether it was on purpose or not.

6.4.3 Many discussions can be repelled by making a clear moment from which you are still allowed to play the last round. Since there is a 10 minute timelimit, it depends on when the last round before the timelimit (10) ends. If this happens to be 9:55, then the game will allow you to play 1 more round. If the last round before the timelimit ends any later than this, the side is over. Discussions about this matter can also be solved by the admins.

6.5 As some maps have bugs and/or glitches in them, it may be tempting to some clans to use them for their own benefit. However, some of these bugs/glitches are not allowed in this cup. On jor1 you are not allowed to use the bugnade on bridge. You are not allowed to glitch inside any wall in the game. Falling glitch on box on shop2 is not allowed.

7. Server settings

7.1 All matches have to be played with Friendly fire and falldamage on.

7.2 The speed used ingame have to be adjusted to the speed used on gold and demo, which is 280.

7.3 Thirdperson will NOT be allowed in this cup. This is a First view only cup.

7.4 Some weapons are not allowed to be used during this cup. These weapons are: MM1, RPG, M60, M203 on M4, Usas, Oicw, Sig.
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#2 bia-tch

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Posted 16 November 2011 - 10:10 AM

Never played CO on full tho its pretty need (imo u did the right thing to put it on 1 view since otherwise there will be lots of advantages)

Ive got a question;

1.6 If a player lags out because of sof crashing/pc crashing/internet breaking up, he may come back to the war. Players will be given 5 minutes to reastablish their connection or his/her clan will lose the war 0-1 (forfeit loss). However if the opposing team is willing to give the player more time then it may exceed 5 minutes.

1.7.1 Clans are not allowed to change players in the middle of sets, they may only do so in the break between sets.

1.9 If a player intentionally breaks a rule, he will be kicked off server and the clan with the less player has 5 minutes time to get a replacement, or they can keep going with a 1vs2.


So if i need to go in the middle of the set ill pull out my power supply plug or break a rule so my teammate can get a replacement (its just an example, if ur signing up and agreeing on a date/time with your opponent both should be able to play whole match... but if something do come up while your playing, almost everyone has a real life so, hes not been able to swap someone)


6.4.2 As Charges Only (CO) is based on high-speed attacks from the blue side, people will always try to win time. However, one kind of winning time is not allowed. When you are on the blue side, and you are the last player of your team alive, you can find yourself in a situation which would result in a big time loss for your team. In CO, you are NOT allowed to suicide (being the last person on blue). A suicide (on purpose) will lead to a deduction of 1 point of your total score. When you and your opponent can't agree in a discussion about the purpose of the suicide, you can upload your demo on Demobase and the admins will have a look at the situation and they will decide whether it was on purpose or not

if your in a horrible situation ( 1v1 , 1v2 ) and the only option is trying to rush since they wont show emself(s) or your seeiing an open spot to make your rush but dying instantly its not intended as suicide??




p.s. great initiative to do this TBFH
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#3 virii

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Posted 16 November 2011 - 11:35 AM

question 1
So if i need to go in the middle of the set ill pull out my power supply plug or break a rule so my teammate can get a replacement (its just an example, if ur signing up and agreeing on a date/time with your opponent both should be able to play whole match... but if something do come up while your playing, almost everyone has a real life so, hes not been able to swap someone)

question 2
if your in a horrible situation ( 1v1 , 1v2 ) and the only option is trying to rush since they wont show emself(s) or your seeiing an open spot to make your rush but dying instantly its not intended as suicide??


As for question 1, these rules are just made so you will absolutely make sure the date and time fits you, and if by any chance something does come up, I guess you will have to work something out with the admin(s) and the opposing team. Since timelimit is 10 for each map, you might be able to finish a set and leave, then finish the rest of the cupwar later, or let someone sub you.

As for question 2, you are responsible for your own life. If you happen to fall in such horrible situation as you described, and you want to die, you are NOT allowed to suicide on purpose in any way. However this doesnt mean you can't force the opposing team to shoot you by taking case and running to the extraction point, or do something else ;p. Just make sure to watch yourself with falling, blowing yourself up, or any other kind of selfdestruct.
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#4 bia-tch

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Posted 16 November 2011 - 12:29 PM

haha, then if im participating and this is going to happen im just gonna run in with my fingers crossed trying to kill some1.. spray&pray:P
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#5 malign

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Posted 16 November 2011 - 12:54 PM

This is a nice idea virii, im participating! Don't you miss gold :D? Best game ever

Dont knwo if you remember me, but you slapped me a few times with Cleri in the latest days of gold....
[19:28] <malign> I heard B lost :|
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#6 virii

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Posted 16 November 2011 - 01:00 PM

hahaa! yeah i do, how are you man! yeah i miss gold so much, cleri quit sof2 too :( all my mates from gold quit, it sucks! :P btw didnt you play with vilzeh? what happened to him? anyway good to see ya lol
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#7 malign

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Posted 16 November 2011 - 02:53 PM

yeah played with bL1z and vilz mostly :P with bl1z we lost all, except versus pureaim 1 time :D lol with vilz we didn;t lose at all :D
[19:28] <malign> I heard B lost :|
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#8 @liltunechi

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Posted 24 November 2011 - 08:23 PM

alot of words put together.... hmm
You tell me; what money can't buy.
I'll prove you wrong.


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