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@  skyloline : (21 September 2026 - 02:56 PM) hello
@  bing bang blaow : (18 August 2026 - 01:18 PM) any way to see pics from the baked cakes when some guys joined amex? remembered that fun stuff haha
@  oz0rs : (03 August 2026 - 08:06 PM) feking eggs kosmks :@
@  Fastlain : (10 July 2026 - 02:14 PM) https://www.mediafir...o/DEMO.zip/file
@  Fastlain : (10 July 2026 - 02:14 PM) /connect 85.144.232.228:20100 8 pm ces
@  Fastlain : (10 July 2026 - 02:13 PM) https://www.youtube....h?v=5rXCwsV_3bc
@  Fastlain : (10 July 2026 - 02:13 PM) we still play everyday hitmans 8 a clock
@  RAx* : (03 July 2026 - 04:02 PM) I played this game like 10-15 years ago :D
@  RAx* : (03 July 2026 - 04:01 PM) Hi is this game still working?
@  TRUE : (13 June 2026 - 12:51 AM) candyman
@  dAN-G_ : (03 June 2026 - 05:35 AM) Prsk & Dan-G still going at it
@  Kyro : (25 May 2026 - 10:01 AM) https://www.demobase...vive-the-scene/
@  kansta : (18 May 2026 - 03:03 PM) https://sof2aftermath.online/
@  kansta : (18 May 2026 - 03:02 PM) We play nowdays mix in full https://discord.gg/RF6ukKWNB Join if want play. Firstperson only
@  kansta : (01 May 2026 - 04:17 PM) https://discord.gg/RF6ukKWNB
@  Kyro : (01 May 2026 - 03:21 PM) hop in boys its gonna start soon
@  Fastlain : (01 May 2026 - 03:19 PM) full tournament 1000 price pool, if ppl intrested
@  Fastlain : (01 May 2026 - 03:19 PM) discord.gg/sof2aftermath
@  Fastlain : (21 April 2026 - 02:38 PM) Butcher can only play if he sponser hitman fragnet server
@  kansta : (19 April 2026 - 06:03 PM) https://discord.gg/GF73Qv3dc9 if you need sof2 so join my discord
@  kansta : (19 April 2026 - 06:02 PM) 8pm cest we play
@  Butcher : (18 April 2026 - 08:05 PM) I'm gona play sometime in tea, when is it going?
@  Stark.420 : (09 April 2026 - 07:42 AM) for sure its fun
@  luisu : (08 April 2026 - 09:25 PM) Need to come own some day..
@  Stark.420 : (08 April 2026 - 08:04 PM) /connect 85.144.232.228:20100 8 pm cest
@  ZioNi : (07 April 2026 - 08:17 AM) amex sucks btw
@  ZioNi : (07 April 2026 - 08:17 AM) sup ross
@  Stark.420 : (06 April 2026 - 07:56 PM) https://imgur.com/a/SaGdmwP 20 players in demo tonight, 8 pm CEST
@  Fastlain : (06 April 2026 - 04:01 PM) yo jaron is there away we can do it for you , or help you ?
@  shift : (06 April 2026 - 04:23 AM) dont have the time to maintain it unfortunately

Photo

Personal Project.


78 replies to this topic

#41 Kuyuchi

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Posted 27 October 2007 - 05:39 PM

Yea i am, for my personal project i have to change it a bit. I gotta make the idea of shooting someone bad and give like minus points when you kill someone and think of something else to do to make it clear how bad shoothing games are.
but next to my personal project im gonna continue with this map to make it a good playable sofmap.

i made some new stuff, it looks better now i think:

http://www.megaupload.com/nl/?d=FUUX0NUY

i just have to find the good glass texture cuz i only see broken glass at the common set. Does someone know where the glass is that they use is shop maps? i cant find it anywhere in the textures map. only some cracked up glass
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#42 XILLAX

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Posted 27 October 2007 - 07:11 PM

if your teacher thinks violent games make people violent, then he/she is a fucking retard, you shouldn't have to show that shooting games are bad.. thats really bs xD but thats not map man, you will also need to make a modification to sof2 to give minus points for kills etc..
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#43 Kuyuchi

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Posted 27 October 2007 - 08:06 PM

Ye i know but he only told me yesterday >.<
i still have to think of something.
he said the idea of only making this map is not good enough because it's not really something of my own that i thought up. so i have to make a change to it to be able get my idea allowed. But im not really sure what to do yet.
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#44 Kuyuchi

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Posted 27 October 2007 - 09:47 PM

I finished all the glass(still wrong class texture) and all the walls in the hall so i wanna start with putting in models. But i got a problem. My models don't show when i put then in my radiant. When i put in a chair for example its a red square in radiant and it doesnt show at all in the map when i open it. could someone tell me whats wrong? >.<
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#45 XILLAX

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Posted 27 October 2007 - 09:48 PM

post on the mapping forums which i linked before
R.I.P. Wombat, Hokie & Haapis Never Forgotten...
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#46 Kuyuchi

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Posted 27 October 2007 - 09:51 PM

they don't relpy very fast or not at all, but ok ill try.
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#47 Kuyuchi

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Posted 12 December 2007 - 07:36 PM

Ok, i haven't worked on my map a lot the last few weeks but tomorrow i have to show a rough draft of my map so i've been working on it the last two days. The hall is nearly finished and this is what it looks like now:

http://www.megaupload.com/?d=2R9FS30U

to play it you need sof2gold or full.
make a new folder named: 'maps' in you base folder
paste my file in there
open sof and type /devmap laarenberg in console


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#48 Ceto*

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Posted 13 December 2007 - 02:26 PM

Nice kuyu, could u upload some screens ? (k)x


Lost feeling to care
Lost sympathy to spare
Lost patience to bear
Lost sense to keep fair

Lost endurance, to follow restriction
Lost peace, to stop frustration
Lost power, to avoid attention
Lost strength, to shun aggression

Lost courage, to sacrifice
Lost kindness, to be polite
Lost temper, to keep quiet
Lost thought, to be right

Lost anger, to control
Lost opinion, to give poll
Lost desire, to keep goal
Lost myself, to have a role...


#49 MoPy

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Posted 13 December 2007 - 02:51 PM

Nice kuyu, could u upload some screens ? (k)x



#50 Kuyuchi

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Posted 14 December 2007 - 04:20 PM

Oke here you go:

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#51 Haapis

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Posted 14 December 2007 - 04:54 PM

WTF?!

Are you serious? Thats quite awesome work. Must have took some time to make that.. Never thought that creating a map would be even possible alone. Well seems like i was wrong

#52 MoPy

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Posted 14 December 2007 - 05:02 PM

really nice !
Scantaxx zegt:
*YOU FOLD
*I FOLDED
Jordy zegt:
*HAHAHA
*TO FOLD FOLD FOLD
Scantaxx zegt:
*SERIEUS
*LOL
Jordy zegt:
*yea
Scantaxx zegt:
*MOPY LEERT MIJ ENGELS
Jordy zegt:
*OWNED
Scantaxx zegt:
*OWNED IDD

#53 Kuyuchi

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Posted 14 December 2007 - 05:06 PM

Yea it took me a lot of time indeed. only the hall took me days of work to make it good and detailed.
btw here are some pictures of my school so you can see the similarities:

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#54 Laffe Herder

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Posted 14 December 2007 - 05:28 PM

LOL! That's very nice work man!

#55 maniman

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Posted 14 December 2007 - 05:32 PM

Gots to say very nice work. I made maps myself with fantasy wich whas so fkn hard. Than i exaly took some time to check out u'r map and i was like WTF u'r mapping u'r own fkn school wich in me eyes is so fkn diffucult. Man gl with ur map i wish the best for it =] After this project u do not need to give-up mapping u could be the new CHR!SZ with that talent.

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#56 Kuyuchi

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Posted 14 December 2007 - 07:07 PM

Haha thanks
makes me motivated =]
I got a deadline from my supervisor and i need to finish my product at the 10th of january
i will never finish the whole school by then because its too huge but im going to try and finish the aula and one of the halls by then. and then i have to mod my map so it will fit my personal project. but next to this modding i will just continue the map normally for us to play in without modding.
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#57 synx

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Posted 14 December 2007 - 07:15 PM

very nice man
.ee #1 clan in sof2demo
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#58 Kuyuchi

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Posted 02 January 2008 - 02:31 PM

`hey guys i need some help again. i also posted this at the modsonline forum but it always takes a long time before they answer so i hope one of you can help me out faster because i really need to hurry.

ive been working on my map a lot lately and i never have problems with doing Bsp fullvis so i can see my map.
but today i wanted to see my map again so i did bsp fullvis but this time radiant didnt make changes in the .bsp file. it only changed the .map .lin and .bak files. i also tried to save it under a new name but when i did this radiant didn't even create a .bsp file. so i can't see the changes i make to my map in the game, only in radiant because radiant opens the .map file.
can anyone help me please ?
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#59 Kuyuchi

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Posted 04 January 2008 - 02:49 PM

Ok i got some replys on modsonline.com

here you can read what one guy said about this problem:
http://www.modsonline.com/Forums-top-70074.html

If im right this means all this work was for nothing and im not gonna make this hall all over again. im thinking of making a new map but then something ill make up myself or maybe some of you have some ideas?
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#60 blue

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Posted 04 January 2008 - 04:30 PM

Wow, nice work man. Really impressive kuyuchi..
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