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@  Fastlain : (21 April 2026 - 02:38 PM) Butcher can only play if he sponser hitman fragnet server
@  kansta : (19 April 2026 - 06:03 PM) https://discord.gg/GF73Qv3dc9 if you need sof2 so join my discord
@  kansta : (19 April 2026 - 06:02 PM) 8pm cest we play
@  Butcher : (18 April 2026 - 08:05 PM) I'm gona play sometime in tea, when is it going?
@  Stark.420 : (09 April 2026 - 07:42 AM) for sure its fun
@  luisu : (08 April 2026 - 09:25 PM) Need to come own some day..
@  Stark.420 : (08 April 2026 - 08:04 PM) /connect 85.144.232.228:20100 8 pm cest
@  ZioNi : (07 April 2026 - 08:17 AM) amex sucks btw
@  ZioNi : (07 April 2026 - 08:17 AM) sup ross
@  Stark.420 : (06 April 2026 - 07:56 PM) https://imgur.com/a/SaGdmwP 20 players in demo tonight, 8 pm CEST
@  Fastlain : (06 April 2026 - 04:01 PM) yo jaron is there away we can do it for you , or help you ?
@  shift : (06 April 2026 - 04:23 AM) dont have the time to maintain it unfortunately
@  kansta : (05 April 2026 - 09:23 AM) yo, can you put fairplay back? :D
@  Fastlain : (15 March 2026 - 01:37 PM) connect 85.144.232.228:20100
@  kansta : (06 March 2026 - 06:38 PM) tea time
@  kansta : (06 March 2026 - 06:38 PM) https://www.mediafir...o/DEMO.zip/file
@  Fastlain : (19 February 2026 - 07:02 PM) where my TeA games at
@  Ibrahimovic : (19 January 2026 - 07:44 PM) :ph34r:
@  XILLAX : (12 January 2026 - 11:44 AM) dAN-G_ is gay
@  shift : (05 January 2026 - 02:53 AM) db is back time to hack
@  TRUE : (20 December 2025 - 06:48 PM) candyman
@  dAN-G_ : (09 December 2025 - 06:48 AM) stfu xillax
@  Fastlain : (04 December 2025 - 01:45 PM) btw fuck full
@  Fastlain : (04 December 2025 - 01:45 PM) iOwn > all
@  XILLAX : (02 December 2025 - 11:37 PM) Also, f*ck code :-)
@  XILLAX : (02 December 2025 - 08:34 PM) AMEX
@  XILLAX : (02 December 2025 - 08:34 PM) IS
@  XILLAX : (02 December 2025 - 08:34 PM) LIFE
@  katana. : (28 November 2025 - 10:31 PM) -CODE- SHOT!! 4 LIFE!!!
@  jet/milkman/... : (07 November 2025 - 06:19 PM) cC. Forever :-)

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RPM 0.79 Development


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#321 virii

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Posted 12 January 2012 - 03:39 PM

No, its not the arrow icon turning white :P I suppose I could get you a screenshot when im at home, but you can ask a lot of players here and I think everyone knows about this ;p
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#322 Doge

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Posted 12 January 2012 - 04:13 PM

No, its not the arrow icon turning white :P I suppose I could get you a screenshot when im at home, but you can ask a lot of players here and I think everyone knows about this ;p


yes.

to max:
when your teammate comes closer, his radar icon (blue arrow) slowly turns into white... it happens for example when both players go to small elevator on shop or if teammates walks/runs really near to you.

It would be better if you change that arrow icon on radar that shows teammate location into a small (blue or red) dot depending on the team player plays, it would be easier to spot the teammates on radar.

Edited by -MonkeY-, 12 January 2012 - 04:24 PM.


#323 max

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Posted 12 January 2012 - 04:24 PM

yes.

to max:
when your teammate comes closer, his radar icon (blue arrow) slowly turns into white... it happens for example when both players go to small elevator on shop or if teammates walks/runs really near to you.

It would be better if you change that arrow icon on radar that shows teammate location into a dot, it would be easier to spot the teammates on radar.


Do you mean that your own icon and your teammates icon overlap, so that it's hard to distinguish the two? Please provide screenshots.

Edited by max, 12 January 2012 - 04:32 PM.


#324 Doge

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Posted 12 January 2012 - 04:27 PM

Do you mean that your own icon and your teammates icon overlap, so that it's hard to distinguish the two?


yes, maybe make icons smaller or change that arrow icon into a small dot?

#325 max

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Posted 12 January 2012 - 04:32 PM

I guess your own arrow can be omitted, it stays at the same position all the time so it's superfluous. Virii is this also what you meant?

Edited by max, 12 January 2012 - 04:32 PM.


#326 BariS

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Posted 12 January 2012 - 06:44 PM

Thanks max.

Why wouldn't you want to see who you're fightning though? From the website:


Well the thing is. I watched my own demo with the beacons on. And I find myself looking like a wh when you can see where the enemies are on the demo. While playing I did not :(. I swear.

#327 Doge

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Posted 12 January 2012 - 07:19 PM

I find myself looking like a wh when you can see where the enemies are on the demo. While playing I did not :(. I swear.


move to busted :lol:
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#328 max

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Posted 12 January 2012 - 07:37 PM

Yeah, maybe I should add a small demo menu. I'm not sure if I'm too lazy for that, we'll see. I guess it's not that much work anyway.

#329 /2eality

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Posted 13 January 2012 - 09:04 AM

Max, at CTF when CM is on and someone pauses while playing and one is dead then he wont respawn after unpause, because of some ghost spawn orsomething.. Can u try to fix this bug?
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#330 bia-tch

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Posted 13 January 2012 - 09:52 AM

What reality means is that eventho u got 1 second spawn and someone did pause and unpause, he will get another 12 secs spawning
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#331 HighNesZ

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Posted 13 January 2012 - 12:45 PM

Can you change the shotgun damage? Or remove it from the game? :D
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ha i remember when i started in 2004 and always wanted to join dbd and thought you were so pro chris.


#332 Doge

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Posted 13 January 2012 - 01:23 PM

Can you change the shotgun damage? Or remove it from the game? :D


"removing" shotgun can be made by server commands (by removing ammo from shotgun), also damage can be changed by server commands.

no need to do it in mod. :huh:

#333 max

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Posted 13 January 2012 - 03:58 PM

What reality means is that eventho u got 1 second spawn and someone did pause and unpause, he will get another 12 secs spawning


Yeah, I remember that. DevaZ pointed out another pause bug, the round time does not stop during pause. I'll fix both of these bugs, thanks for reporting.

I'll add an option to disable seeing yourself on the radar.

Also, I've just created a Playback menu, so expect a new version soon.

Edited by max, 16 January 2012 - 09:38 PM.


#334 Doge

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Posted 13 January 2012 - 04:39 PM

Yeah, I remember that. DevaZ pointed out another pause bug, the round time does not stop during pause. I'll fix both of these bugs, thanks for reporting.

I'll add an option to disable seeing yourself on the radar.


1 more bug... when someone gets killed, by reconnecting he gets respawned again if none of the players died yet except him...

one guy was killed by me 2 times in the same round and he kept spawningin in the same round with that tactic until his teammate died.
seen many people glitching like this in inf server in full public.

don't know if it's a bug in mod or servers... make respawn possible ONLY if there's 5 or less seconds played that round, if over then that player should stay dead EVEN if none of the players died at the round yet.

Edited by -MonkeY-, 15 January 2012 - 03:30 PM.


#335 max

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Posted 13 January 2012 - 04:54 PM

In the first 20 seconds, each connecting player will automatically spawn in non-respawn gametypes (so only in inf, elim, etc). I'll change it to 10 seconds to prevent that exploit.

#336 max

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Posted 14 January 2012 - 04:38 PM

New version released (0.789). This is the final beta version. Download here:

http://www.2k3server...client_beta.zip

Changes:
  • Playback menu added, so you have easy access to all the playback features now (e.g. cameras, spectating other players, adjusting speed, jumping).
  • Radar edited. Chatting players aren't shown as white anymore. Your own arrow is not drawn anymore (if you want, you can turn it back on in the menu).
  • Several bugfixes regarding recording and playback.
  • The smileys don't overlap with RPM 0.78 anymore.
This is the final beta version, so please keep reporting bugs and suggestions.

Edited by max, 14 January 2012 - 04:41 PM.


#337 Doge

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Posted 14 January 2012 - 04:45 PM

Awesome, great job.

#338 max

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Posted 16 January 2012 - 04:40 PM

Unfortunately version 0.789 is not yet accepted by FP. You can use version 0.788 until then:

http://www.2k3server...client_beta.zip

I have updated all 2k3 servers, so that they run the latest version (v2.01). Automatic recording in competition mode should work in all of these servers now.

Edited by max, 16 January 2012 - 05:01 PM.


#339 bia-tch

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Posted 16 January 2012 - 07:59 PM

hate those kill spree sounds tbfh, is there a way i can disable them ingame ??

Edited by bia-tch, 16 January 2012 - 08:00 PM.

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#340 dvz

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Posted 16 January 2012 - 08:04 PM

Hey max, i havent been following the last posts about recording from baris etc so maybe this problem has been fixed but i was wondering why after im done watching demo #1 and wanna watch demo #2 my game insntaly shuts down?


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