Good work Max, I got some things though:
- The 15 seconds is too fast, many went to spec meanwhile they were like checking MSN. Make it at least 30 or 40 seconds please.
- The bug if you're dead and you spec all teammates quickly isn't fixed yet.
- I would really appreciate it (even though the rest of the users here think it's useless) to enable the @ in teamchat only in competition mode. Today we played a mix again and a good example was that I was holding Roof and with vsay_team disabled I would prefer to apply a sound from the @ list. There are many handy sounds there. It must be possible to change that setting, I would highly appreciate that.
- You have now !mv (mapvote) and !gv (gametypevote), but it's also handy for an admin in mixwars to vote like: inf or ctf? To be more clear, can you make like !cv (customvote) so I can do: !cv inf_or_ctf? or !cv CO_or_ARC?
- If I want to change my name via options (so not via console renaming, but via the menu), it makes randomly screenshots all the time (like 10 or something if I press some letter). Can you check out what this is? It seems for every letter RPM makes automaticly a screenshot.
Next to this it's really good, keep it up!
Thanks for your feedback!
1. 15 seconds should be fine. Players MUST be present when the match starts. You don't want anyone to check MSN when you're about to start the match. (You should only enable competition mode when you're about to start the match, don't enable it beforehand and let it sit for several minutes.)
2. Alright, I'll look into this and actually test it myself this time.
3. Vsay_team is enabled at all times, use it instead.
4. You can just vote for inf or ctf. If the vote fails, you can put the other gametype manually. To vote for CO, you can make a vote for timelimit, then if it succeeds, you type !co manually.
5. RPM doesn't make any screenshots. Perhaps you binded some key, check sof2mp.cfg and search for "screenshot".
Also, Nixon's server just crashed. Using the additional logging I found out why it crashed. It's a general SoF2 bug (which I've fixed in 1.00), you can crash any server with it, I'll fix this soon.
Edited by max, 11 June 2012 - 03:19 PM.