- Client Features: Require the Client Side Mod
- Compatible with all pk3's and compatible with FairPlay.
- Includes a menu to toggle almost all new features. The menu also has buttons for all new client and server commands.
- Knockback bug fix.
- Time (clock) is drawn on your screen.
- Square crosshair added. The dot crosshair is replaced by it, because the dot is an inaccurate crosshair.
- Crosshair grow disabled.
- Smileys added. Use the menu to get the full smileys list.
- Chat sounds added. Type @1-@200 in the chat. Use the menu to get the full sounds list.
- Teammate names are drawn instead of team beacons.
- The scoreboard is automatically updated every second when you hold the scoreboard key (Tab default). Because of this, you cannot send any other server commands, so you can't type while watching the scoreboard.
- The player ID for spectators is now shown
- Commands b, r and s added, to join a team by using single character
- Combo Features: Require Both the Client Side Mod and a Server Hosted By 2k3servers.com
- Team overlay added, showing your teammate locations, their health and their location. If enabled, your round time is drawn below your armor bar.
- Headshot sound added
- Kick and ban reason are shown to kicked or banned players who use the client side mod. They get a popup with the admin name and the kick or ban reason.
- Extended Scoreboard
- The scoreboard shows which players use the latest clientside version, with a green icon. Admins are indicated by a yellow icon. Muted players are indicated by a red icon.
- The scoreboard shows damage done. The damage shown is the actual damage divided by 100 and then rounded down.
- Number of headshots are now shown in the scoreboard.
- The scoreboard shows country flags.
- Teammate weapons are shown in the scoreboard.
- Server Features: Require a Server Hosted By 2k3servers.com
- All servers include assets2.pk3 and assets69.pk3 by default, so you can play custom maps and gold maps.
- Automatic server chat messages available, define them at Main Settings in the control panel. Disabled in competition mode.
- If the timelimit is hit, the current round will be finished first, before the map ends (infiltration and elimination only).
- Connect lag fix, which happened when a connecting player used a forbidden character in his name.
- Whenever any banned player attempts to connect, he will see the name of the admin who banned him and the ban reason.
- Prefixes modified, [s] and [g] are shown instead of *spec* and *ghost*
- If you get killed, the health and armor or your attacker is shown in your console. Disabled in competition mode.
- Colored player names are supported in team gametypes.
- Chat sounds are blocked server side in competition mode.
- You can now change your name every 2 seconds instead of every 5 seconds
- Admins added. Use the following rcon commands to add or remove them: "addadmin" (aa), "removeadmin" (ra), "adminlist" (adl) and "adminlistremove" (adr). Only permitted by rcon. Admins are saved by their name and the first 1-3 digits of their IP address.
- Admin Commands
- Chat command "!at". Allows admins to global talk to all players. If you lack admin powers, you can chat to admins this way.
- Chat command "!ac". Allows admins to chat to each other. If you lack admin powers, you can chat to admins this way.
- Admins can either use the "adm" command in the console or "!" in the chat to execute commands. For example, "adm map_restart" in the console is identical to "!map_restart" in the chat. All admin shortcuts are available with adm and rcon (so "adm mr" and "rcon mr" will work).
- "list" (?) shows all available admin commands.
- Basic: "gametype_restart" (gr), "map_restart" (mr), "mapcycle" (mc), "map" (ma), "forceteam" (ft), "kick" (k)
- Cvars: "g_respawnInterval" (ri), "scorelimit" (sl), "timelimit" (tl), "friendlyfire" (ff), "falldamage" (fd), "g_followEnemy" (fe), "g_forceFollow" (fo), "g_gravity" (gv), "g_speed" (s)
- "ban" (b), "unban" (ub) and "banlist" (bl). Virtually unlimited bans available. When you ban, the reason is also saved. You can use spaces in
- "pause" (pa). Round time will be frozen while paused. Players are unable to move. Unpause with the same command.
- "mute" (m). The scoreboard shows if someone is muted.
- "runover" (ro) boosts a player backwards.
- "uppercut" (u) boosts a player upwards. You can use an optional height parameter, range 1-4.
- "wash" (w) to put a player into a washing machine.
- "gametype" (g) will automatically restart the map to change to that gametype immediately.
- "pop" (p) to kill a player.
- "strip" (st) to remove all weapons from a player.
- "respawn" (r ).
- "specall" (sa) forces all players to spectate. Useful for mixes, where everyone should spectate, so players can start to choose teams.
- "swapteams" (sw). A gametype_restart is automatically executed, so that all players will respawn and a new round will start.
- "maplist" (ml) shows all available maps on the server.
- "compmode" (cm) toggles competition mode. It's almost identical to 1.00 competition mode (2 rounds, auto swap). Spectators remain unlocked. Server messages are blocked. Chat sounds are blocked. Headshot sound is still played. You have 4 seconds at the end of the map to take a scoreboard screenshot, afer that the map is automatically restarted (and teams are automatically swapped at that point in round 1).
- "lock" (l). Specify a team (r, b, s). Admins do not have the privilege to join a locked team. You can use forceteam to make players join a locked team. Use "!l t" to lock/unlock both teams. Use "!l a" to lock/unlock all (teams + spectators). When spectators are locked, spectators are unable to follow players and they see the scoreboard. Unfortunately, it is not possible to invite spectators to spectate your team, that is impossible to implement.
- You can do commands to yourself by using the 's' argument. For example, typing "!u s" will uppercut yourself.
- Player Commands
- Most of these commands are shown in the menu, you can execute them by clicking the appropriate button.
- "follow" exploit fixed. You can now merely follow players in your own team.
- "vsay_team" crash bug fixed, so that the server doesn't crash if you use a long argument. Radio messages are enabled again.
- "tell" crash bug fixed.
- "motd" command shows the server join messages, including the server version. Disabled in competition mode.
- "players" command shows information for all players: names, id's, admin status, muted status, country, mod version.
- "stats <id>" command shows extended information for a single player: name, aliases, admin, ip address, country, mod version, rate, snaps, ratio, damage done, headshots.
- "refresh" command. Refreshing doesn't kill yourself, it merely resets your score. Disabled in competition mode.
- "tokens" command shows all chat tokens.
- "info" command shows the most important server cvars.
- Chat Tokens
- #A (armor), #H (health), #h (health colored), #a (armor colored), #b (health bar), #B (armor bar)
- #d (last player you hit), #t (last player who hit you).
- #0-#64 (the name of that player id).
- #l, #L (your current location).
- #g (damage), #s (headshots).
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Features
Started by max, May 25 2012 11:46 AM
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#1
Posted 25 May 2012 - 11:46 AM
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