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SoF2 DemoCup Rules

SoF2 DemoCup

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#1 strijder

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Posted 08 January 2014 - 03:42 AM

Specific Rules:
1. After the first match of the cup has taken place, clans can add 3 new members to their registered lineups.
2. Play your wars on time 
3. The clan who has rcon to a server in a cupwar is responsible for the server settings & pauses(5 mins allowed per clan, per side) and as such that clan will be punished for any "wrong doing".
4. You must take @check screenshot before the match to show all 10 players using fairplay and so we can confirm guids.
 

 

General rules:

 

Cupwars:
- Everyone must record.

- Everyone must use Fairplay Anticheat. It is the responsibility of both clans to check this and notify each other if there are any problems.

- The wars must be played 5 vs 5.
 

- After the first half is finished, either clan may request a 5 minute break.


- If any player has knockback then he should inform the admin(if there is no admin, inform the other team) and at the start of the next round pause the game and do a /vid_restart to fix the bug.

- If a player lags out during a cupwar, he may return to the war(providing he still has fairplay and remembers to record again - fairplay screenshot is required to prove he still has fp).


- If a player lags out and doesn't come back, the war must continue with 1 clan missing a player, i.e. 4vs5.

- During the match, both clans must take screenshots of the scores from both sides and take an fairplay screenshot(checklist) at the beginning of both sides. 


Cupwar Arranging


- Clans must arrange dates for clanwars themselves.




Cupwar Server Settings
g_gametype "inf" 
g_speed "280"
g_roundtimelimit "3" 
g_availableweapons "2222220022200"
teamlimit 10 
timelimit 0 
g_friendlyfire "0" 
g_followenemy 0
g_forcefollow 1
g_knockback 700
fp_playerview 0 




Before The War
- Cupwars must be played at the agreed time between them self.


- A knife round on roof or in main will be played to decide what sides the clans start on. The clan which wins the knife round gets to decide which side they start on.

- Clans are allowed 5 minutes to make tactics after knife round.

- The cupwar has officially started after the knife round is finished, so if any clan leaves after it they will lose by forfeit.


Others
- Players are advised to use the name they registered with,  BEFORE the war.

- Any player found to be faking someone else or not using fp will be punished by a match ban and the clan he played with will lose the war by forfeit 20-0.

- Players are only permitted to play for 1 clan during the cup.

- Clans may add up to 3 new players to their signed up players list during the cup, provided the new players have not already participated in the cup with another clan(played 1 or more war).

- Any player caught playing for 2 clans will be banned for the duration of the cup.

- Cheating is not allowed during cupwars.

 

- m60 allowed

 

- snipers allowed

 

 

 

breakin any rules above can result in player bans, match bans, match forfeits & match replays

 

got any problems understanding or just disagree with a rule? pm me or skype me. 
 


Edited by strijder, 26 January 2014 - 05:45 PM.

dddomina!


#2 Ive

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Posted 08 January 2014 - 01:38 PM

- 1 sniper allowed per team

 

can we fix this bug?



#3 strijder

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Posted 08 January 2014 - 01:57 PM

1 sniper allowed in 1 team!!


dddomina!


#4 Guest_forgylicious_*

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Posted 08 January 2014 - 01:59 PM

I have a few problems with these rules...

 

- Clans who repeatedly flame, whine or accuse during wars may receive punishments, such as player match bans and forfeit loses.

 

How will this be enforced? Are you going to have an administrator sit and spectate every match and punish if the opponent starts spamming binds or starts complaining about x, y, and z? What are the limitations? How do you define "repeated flame, whine or accuse"? Would the match ban last for the entire tournament? Would the team be punished as a whole if one player was purposefully flaming? Is it up to the discretion of the opponent or the administrator spectating the match?

 

- Any player caught playing for 2 clans will be banned for the duration of the cup.

 

 

Considering the state of SoF2 Demo at the moment, many clans/teams will have the same players. For example, infuriating has about half of the members that vL has in its lineup. However, we still display all the players in our line-ups upon registration. Thus, will they be penalized simply for being on our line-up? Or will this be up to the players actually playing a cup match in the same cup with two different teams/clans? If it's the latter, I don't think it should be a problem.

 

 

 

- Clans may add up to 3 new players to their signed up players list during the cup, provided the new players have not already participated in the cup with another clan(played 1 or more war).

 

In the past, players have left clans during the middle of a cup because of the lack of effort displayed in playing matches on time. Then they hop onto other clans (I can name specific players but they'd probably read this and take offense). Is this rule to combat against such things happening, and do you think it is practical to have such a rule considering sof2 is about 20% as active as it was since the last team/clan cup?

 

 

- m60 not allowed

 

- 1 sniper allowed per team

 

Why are these rules in place? M60 is a weapon that has an advantage and disadvantage over the other weapons in the game, but I feel it is balanced. Taking an m60 guarantees more bullets per clip, approximately 3 times the size of the AK's, however at the cost of accuracy and damage because the AK obviously does more damage and has higher accuracy.

 

As for the sniper, I find this rule to be ridiculous as you are taking away from potential tactics in a cup war. I petition for these rules to be looked at again and re-considered, perhaps with a community vote, due to the lack of insight as to how we play sof2 demo. If you ask me, with this rule-set, you might as well host the tournament on sof2 full and get at least 2-3 more clans to participate.



#5 strijder

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Posted 08 January 2014 - 02:05 PM

- m60 not allowed

- 1 sniper allowed per team

1 Sniper allowed per team, no m60, No story!!

 

 

- Any player caught playing for 2 clans will be banned for the duration of the cup.

not possible to play with 2 clans

 

- Clans who repeatedly flame, whine or accuse during wars may receive punishments, such as player match bans and forfeit loses.

i dont need to tell ppl how to behave

 

 

dont take all the rules personally lol


Edited by strijder, 08 January 2014 - 03:34 PM.

dddomina!


#6 Guest_forgylicious_*

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Posted 08 January 2014 - 02:06 PM

Did you read what I posted? What about the other fucking things I asked?

 

And you didn't answer, this is like you just want us to play this random way that makes no sense in the eyes of sof2 demo players with these rules that we've never had because they obviously limit the tactics we can use during gameplay, which is the entire part of playing a 5on5 competitive game in a tournament.

 

If these rules stay, I'm taking vL out of this cup and might consider hosting a real cup with non-idiotic rules.


Edited by forgylicious, 08 January 2014 - 02:07 PM.


#7 strijder

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Posted 08 January 2014 - 02:13 PM

Did you read what I posted? What about the other fucking things I asked?

 

And you didn't answer, this is like you just want us to play this random way that makes no sense in the eyes of sof2 demo players with these rules that we've never had because they obviously limit the tactics we can use during gameplay, which is the entire part of playing a 5on5 competitive game in a tournament.

 

If these rules stay, I'm taking vL out of this cup and might consider hosting a real cup with non-idiotic rules.

So do it then!! :s

 

Rules will be like that, the rules aint hard, it is written by XillAX and i edited some.

 

no 1 wanna 5 snipers in a team

or 5 m60 in a team, 

 

thats how ppl start to rq when they losing , all start getting snipers etc

 

thats why 1 sniper allowed


Edited by strijder, 08 January 2014 - 02:20 PM.

dddomina!


#8 Guest_forgylicious_*

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Posted 08 January 2014 - 02:30 PM

I don't care who wrote them, the rules are bullshit. I want two snipers when we rush roof because that's how we do the tactic. Sometimes we take one, sometimes we take three, but it entirely depends on the opponent.

 

M60 is also very preferable when we are doing a tactic where we camp in small locations, such as North or South Offices. We play with our brains and hands, not just the hands.

 

Anyway, I'm out of this cup due to the terrible rules and the lack of this guy being open to discussion. I'd rather play random sof2 wars where I can do the tactics that allow me to both have fun and win with the team rather than play a tournament where we can't do our tactics. I'm just a competitive person who enjoys participating through strategy and gameplay, and you're taking one aspect away from this tournament, the strategy.

 

Maybe next time you should be a little more open instead of just say, "1 sniper only allowed" over and over again in your last three posts. Learn how to communicate with people and we'll think you're less of a tyrannical idiot who barely knows the words I'm speaking.


Edited by forgylicious, 08 January 2014 - 02:33 PM.


#9 Guest_forgylicious_*

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Posted 08 January 2014 - 02:36 PM

You know... I think I was being a bit harsh on your strijder. You're at least trying to make a tournament for people to have fun with. It's just sad to see you try to take the fun from strategizing in wars away.

 

In any case, I still think these rules should be up for discussion at the very least, and I still believe they should be changed because they're basically rules from full tournaments. And yeah, I'm out unless they're up for discussion.



#10 strijder

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Posted 08 January 2014 - 03:10 PM

You know... I think I was being a bit harsh on your strijder. You're at least trying to make a tournament for people to have fun with. It's just sad to see you try to take the fun from strategizing in wars away.

 

In any case, I still think these rules should be up for discussion at the very least, and I still believe they should be changed because they're basically rules from full tournaments. And yeah, I'm out unless they're up for discussion.

 

rules can be changed but read why i put only 1 sniper and no m60

 

using 3 snipers in a cupwar is lame

 

why ur out. Rules can still be adapted 4gy, and it's not even hard, 

 

mostly times in wars when we playing we also using same rules, only some adapted

 

 

rules aint even hard, mostly times when we warring, exsapme mts vs vl or she vs teaj, we arent seeing ppl using m60 or more then 2-3 snipers in team..

 

mostly times ppl using m60 cuz of they are losing etc 

mostly times ppl using snipers (more then 1 ) cuz of they are losing etc

 

thats why i disallowed it, 


Edited by strijder, 08 January 2014 - 03:50 PM.

dddomina!


#11 Guest_forgylicious_*

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Posted 08 January 2014 - 05:20 PM

lol wat? Please just type in dutch I can use google translate and it'd still be better than your english...

 

anyway, your logic doesn't quite answer my question as to why m60 and more than one sniper should be against the rules. In my opinion, they add to the strategy of the game, and in essence, allows for more tactical gameplay in regards to the usual nade back left, nade podium, nade short left/right, nade east, and rush rape and escape. In general, sof2 has become so bland and boring in that everyone knows how to play the traditional 3 main 2 east tactic, or the 1 pat 1 roof 3 main tactic.

 

Allowing other tactics to be played makes this game better. And you're pretty much limiting, with these rules, everyone to play in one traditional way, which is boring as fuck.

 

The best part is, to my understanding, is that you picked the cup rules that you said "XILLAX wrote", which appear to be the cup rules for traditional demobase inf shop cups. Isn't your tournament supposed to be a CTF maps cup? Maybe the lack of actual English and professionalism and a sub-forum that contains all the information you need is causing all this confusion


Edited by forgylicious, 08 January 2014 - 05:22 PM.


#12 strijder

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Posted 08 January 2014 - 05:39 PM

I understand your point, and did you understand my point? about sniper and m60?


dddomina!


#13 FLAiR

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Posted 08 January 2014 - 05:59 PM

lol wat? Please just type in dutch I can use google translate and it'd still be better than your english...

 

anyway, your logic doesn't quite answer my question as to why m60 and more than one sniper should be against the rules. In my opinion, they add to the strategy of the game, and in essence, allows for more tactical gameplay in regards to the usual nade back left, nade podium, nade short left/right, nade east, and rush rape and escape. In general, sof2 has become so bland and boring in that everyone knows how to play the traditional 3 main 2 east tactic, or the 1 pat 1 roof 3 main tactic.

 

Allowing other tactics to be played makes this game better. And you're pretty much limiting, with these rules, everyone to play in one traditional way, which is boring as fuck.

 

The best part is, to my understanding, is that you picked the cup rules that you said "XILLAX wrote", which appear to be the cup rules for traditional demobase inf shop cups. Isn't your tournament supposed to be a CTF maps cup? Maybe the lack of actual English and professionalism and a sub-forum that contains all the information you need is causing all this confusion

 

No, it has changed to the regular INF cup.

 

And I guess peligroso has a point. I agree with him with this one: the only time m60 and 1+ sniper is being put to use, is to troll the opponents, which either makes them angry/rq. I guess that's the reason why peligroso has decided to disallow m60 and 1+ sniper.

 

Finally a cup and you decided to be a dickhead, forgy. I see no one else complaining...



#14 strijder

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Posted 08 January 2014 - 06:01 PM

Its shop inf, other topic deleted.. well flair understand my bad english


dddomina!


#15 Guest_forgylicious_*

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Posted 08 January 2014 - 06:09 PM

 

No, it has changed to the regular INF cup.

 

And I guess peligroso has a point. I agree with him with this one: the only time m60 and 1+ sniper is being put to use, is to troll the opponents, which either makes them angry/rq. I guess that's the reason why peligroso has decided to disallow m60 and 1+ sniper.

 

Finally a cup and you decided to be a dickhead, forgy. I see no one else complaining...

 

To be honest I expected this from a new school player who hasn't even played sof2 for more than 4 years. "The only time m60 and 1+ sniper is being put to use, is to troll the opponents" is what you said. This is right and wrong. You're right that most clans/teams and players choosing these weapons is trolling their opponent because they already suck with the AK. You're wrong in that everyone does this, because we've literally practiced different tactics in wars for the past several years with both aMeX and other clans I've been a part of. Some roof rushes require 2+ snipers, some require 5 snipers. Sometimes an m60 is preferable over an AK, primarily due to ammunition and positioning, depending on where the person with the m60 is playing that round and what side.

 

I won't go into detail about our tactics, but the fact that you guys try absolutely nothing but the traditional sof2 ways is kinda making sense. This must be why I keep winning wars nowadays with the teams or clans I play with, since the tactics I call out tend to involve things people are unfamiliar with, hence the element of surprise.

 

But no, take that away from the game and I don't have a fun game to play. It just becomes predictable nades and predictable glitching spots. Not worth playing a cup that will just be as boring as a regular war since the noobs will continue to play in a similar fashion in fear of losing their life or the round.



#16 strijder

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Posted 08 January 2014 - 06:14 PM

lol 4gy the time im playin sof, was since 2001 till 2006 c4 time

 

and now im back 2years, so whats your point tellin

 

To be honest I expected this from a new school player who hasn't even played sof2 for more than 4 year


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#17 Guest_forgylicious_*

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Posted 08 January 2014 - 06:17 PM

I wasn't talking to you, I was addressing Flair. You can tell because I quoted him and immediately addressed him personally.

 

And yeah, I remember back in the day when I started playing SoF2 when this was actually an Multiplayer Test for the real release of the game. I remember when Zioni taught me how to use developer hacks for the first time, I remember when Zioni gave me third crosshair and told me that he was a thirder for many years, and I remember when Boohaha's server closed and I migrated to NoTag.

 

If there's one guy I wish still played sof2, it'd be Boohaha Junior. But anyway, what's your point?


Edited by forgylicious, 08 January 2014 - 06:17 PM.


#18 FLAiR

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Posted 08 January 2014 - 06:17 PM

 

To be honest I expected this from a new school player who hasn't even played sof2 for more than 4 years. "The only time m60 and 1+ sniper is being put to use, is to troll the opponents" is what you said. This is right and wrong. You're right that most clans/teams and players choosing these weapons is trolling their opponent because they already suck with the AK. You're wrong in that everyone does this, because we've literally practiced different tactics in wars for the past several years with both aMeX and other clans I've been a part of. Some roof rushes require 2+ snipers, some require 5 snipers. Sometimes an m60 is preferable over an AK, primarily due to ammunition and positioning, depending on where the person with the m60 is playing that round and what side.

 

I won't go into detail about our tactics, but the fact that you guys try absolutely nothing but the traditional sof2 ways is kinda making sense. This must be why I keep winning wars nowadays with the teams or clans I play with, since the tactics I call out tend to involve things people are unfamiliar with, hence the element of surprise.

 

But no, take that away from the game and I don't have a fun game to play. It just becomes predictable nades and predictable glitching spots. Not worth playing a cup that will just be as boring as a regular war since the noobs will continue to play in a similar fashion in fear of losing their life or the round.

 

Well, if that is true, I'm looking forward to your new tactics in cupwars. Good luck.



#19 strijder

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Posted 09 January 2014 - 05:43 PM

- m60 not allowed

 

- 1 sniper allowed per team

 

 

----------------

Rules have changed about m60 not allowed & 1 sniper per team

 

 

- Adapted rules :

 

-m60 allowed

- more snipers allowed


Edited by strijder, 09 January 2014 - 05:45 PM.

dddomina!


#20 Ming

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Posted 19 January 2014 - 03:21 PM

if they rq, its not my team's problem


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