1. In the cupwars
.´ 1.1.1 Everyone has to record, and use fairplay no matter what.
.´ 1.1.2 If someone fails to record, his clan will lose the war 0-20 (forfeit loss).
.´ 1.1.3 The records MUST be sent to an admin/supervisor at the same day/next day when the war is played OR kept safe until the end of the cup.
.´ 1.2.1 The cupwars must be played 5vs5 by default, but if a clan has only 4 online, you can also play it 4vs4. 6vs6 is allowed as well if both clans want to do so.
.´ 1.3.1 Every cupwar must be played 2 x 10 rounds (2 "sets" of 10 rounds).
.´ 1.3.2 After the first set is over, if needed there can and will be a 5 minute break when people can go to the toilet, drink something, spank their cats with a spatula or whatever you crazy people like to do. If nobody needs the pause (the admin can need it as well), the second set will continue right away.
.´ 1.4.1 No accusations or flaming are tolerated (cheater, noob etc.) in games towards admins, clanmates or opponents. If you think that someone is playing suspicious and want his demo checked, tell the admin when the war is over, not in the middle of the match.
.´ 1.4.2 We don't tolerate any offences to players in the match no matter who it is
.´ 1.5 If a player has knockback, he should inform it to the admin and after pause being put on, do a /vid_restart. If that player does a reconnect instead, the admin must kick him out of the match and it will then continue with the other clan having a player short.
.´ 1.6 If a player lags out because of sof crashing/pc crashing/internet breaking up, he may come back to the war. If this happens multiple times in a war the player might be punished somehow.
.´ 1.7.1 Clans are not allowed to change players in the middle of sets, they may only do so in the break between sets. Player additions not allowed either (in case it's something like 4vs5).
.´ 1.7.2 If a clan still tries to substitute a player in the middle of a set, that clan will have to continue with one player short and both players included in the substitution or the clan might be punished for an addition.
.´ 1.8.1 Too high pings aren't allowed in the cupwars, a STABLE ping between 0-200 would be the best. Pings over 250 won't be tolerated.
.´ 1.8.2 Excessive warping/other types of lagging in a cupwar might result in the player being kicked out of the war.
.´ 1.9 If a player intentionally breaks a rule, he will be kicked off server and the clan with the less player has 5 minutes time to get a replacement, or they can keep going with a 4vs5.
2. Cupwar arrangements
.´ 2.1 On every tournament match has to be an admin online and he has to spectate the war all the time.
.´ 2.2 The matches are allowed to be played on all DBC approved servers. If all the servers are down for some reason, you may use any server IF anti-crash & anti-follow are enabled there and the server settings are correct. (Check "Server" -section in this website.)
.´ 2.3.1 The clans have to arrange the dates for their wars by themselves.
.´ 2.3.2 After arranging the cw date, it must be told to an admin (a supervisor would be better).
.´ 2.3.3 If the date hasn't been informed to the admins before the deadline, the admins can and will arrange a date which both clans HAVE to hold.
.´ 2.4.1 If a clan doesn't show up at the fixed date & time, that clan will lose 0-20 (forfeit loss)
.´ 2.4.2 If both clans are unable to play at the fixed date & time, the war will be declared as a draw (0-0, forfeit loss for both). 4 players minimum is the basic requirement of "being allowed to play".
.´ 2.5 Should a clan die, that clan will lose all cupwars 0:20 (forfeit losses).
.´ 2.6 There will be no rematches unless the war is messed up because of an adminstrators fault (not showing up for example).
3. Just before the war
.´ 3.1 The wars will start at the fixed time (max. 15 minutes over the set time WITHOUT A GOOD REASON)
.´ 3.2 (Preferably) 30 Minutes before cw should start, the server should be ready with all server settings set and fixes applied, the clans can do then warm-up if players are already ready.
.´ 3.3 A kniferound will be played before the "actual" match starts, determining the starting sides.
.´ 3.4 The cupwar has officially started when the kniferound starts.
4. Other things
.´ 4.1.1 Players HAVE to use their OWN nicks in cupwars. “Ownâ€
Toggle shoutbox
Shoutbox
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Rules
Started by katana., Nov 20 2008 02:05 PM
No replies to this topic
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


This topic is locked

