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r_fullbright enabled
#21
Posted 26 April 2009 - 01:22 PM
monitor
r_overbrightbits
gfx card drivers
+ hundreds of programs to adjust gamma/brightness/colors/whatever else you want
#22
Posted 27 April 2009 - 02:28 PM
r_gamma
monitor
r_overbrightbits
gfx card drivers
+ hundreds of programs to adjust gamma/brightness/colors/whatever else you want
I forgot to mention r_overBrightBits, which is very powerful.
#23
Posted 28 April 2009 - 02:19 AM
#24
Posted 29 April 2009 - 12:25 PM
What values of r_gamma and r_overBrightBits do you use?
Did you also edit your monitor settings & GFX card driver settings?
#25
Posted 29 April 2009 - 12:47 PM
#26
Posted 15 October 2009 - 08:26 PM
I've just read Andy's post where he explained his thoughts on the disabling of r_fullbright and r_ambientscale cvars (cheat cvars). He thought players were leaving the game because they were unable to see their enemies in certain maps. I have a solution and I am able to set cheat cvars with the mod. I propose that the community makes a list of cvars they would like to have enabled, I would also like to hear objections against the allowance of the cvars mentioned.
If many people object against some cvars, the server can send a list of cvars that clients cannot use, this way server owners can still choose to disable some cvars.
Here's the list for now:
r_fullbright
r_ambientscale
I think r_lightmap is too powerful to enable, making your map all white when using certain video settings.
Discuss!
I never actually saw this post. Capture the flag died. I appreciate your efforts though. I hate to say it but...... I TOLD YA'LL SOOOO.
Edited by andeh*, 15 October 2009 - 08:26 PM.
#27
Guest_niclas seven_*
Posted 15 October 2009 - 09:12 PM
#28
Posted 15 October 2009 - 11:02 PM
#29
Guest_Xzi_*
Posted 16 October 2009 - 12:26 PM
#30
Posted 16 October 2009 - 12:29 PM
Edited by dvz, 16 October 2009 - 12:29 PM.
#31
Guest_niclas seven_*
Posted 16 October 2009 - 12:33 PM
Basically kids can't hack anymore and are leaving the game? Lol.
You have understand it all right
in this case its not kids, all the "ctf owners" were quite mature but yeah most cant hack anymore or ppl wont let them
hahahahaha this made me laugh
lmao
#32
Posted 16 October 2009 - 04:03 PM
#33
Posted 16 October 2009 - 04:29 PM
I never actually saw this post. Capture the flag died. I appreciate your efforts though. I hate to say it but...... I TOLD YA'LL SOOOO.
As your own thread is closed (why?), I will reply here.
I used the fullbright and ambientscale commands for myself while playing CTF, so I knew their use. Thanks for you appreciation.
Anyway, obviously you are right: MT "killed" the CTF gametype. My analysis of the problem would be that CTF was full of hackers -- which I experienced during my own gameplay in scrims/wars -- and that anticheat made them stop playing. I don't think it were just these few disabled CVARs that made them stop playing. Even my own clan had three hackers (possibly even more), who I'd rather not name, while they were and are still accepted by the community as hack-free players.
Edited by max, 16 October 2009 - 04:30 PM.
#34
Posted 16 October 2009 - 04:36 PM
In my eyes the big reason CTF died, is because A*s was too strong after MT. Others culdn't abuse 333 and skins anymore while there wasn't a lot of change in A*s.
I'm not trying to say A*s is a god of a clan, but it's a fact that's too hard 2 beat in CTF and after clans try like 10 times and keep losing within 15 mins they give up.
Also a lot of players gave up leading a clan, so people to tend to play CTF and they do still like it, but they can't be arsed to make a clan or give it a try.
And I guess the reason Andeh was called back, is because he CAN lead but he went all negative on the anticheat blocking too many commands. But in my eyes this is bullshit because it's not only you who's becoming worse. Everybody becomes equal no bullshit.
And there was a time when CTF was as dead as this, and then suddenly tim2win came back and made it become active again. And so goes for BTH who kept it active for a while. CTF has many loyal players but it needs some1 who's guta be in a server 24/7 to start everything up.
#35
Posted 16 October 2009 - 10:14 PM
Edited by dvz, 16 October 2009 - 10:28 PM.
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