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@  Stark.420 : (08 April 2026 - 08:04 PM) /connect 85.144.232.228:20100 8 pm cest
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RPM 0.78 download


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#61 Slizer

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Posted 02 October 2009 - 03:34 PM

Type "callvote" in a server that allows votes to get the full list of vote commands.


Roger.
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#62 sof2_blacky

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Posted 25 October 2009 - 06:42 PM

hello guys i dunno what to do ...
When i wanna join PURE servers it says : invalid game folder ? ? ? ?
i downloaded rpm 0.78 + mausetrap and it still dont work.

I installed game 2 days ago, i dont have any mods or whatever.

Somebody know why is it ?

please help yo ! ;d

#63 BariS

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Posted 25 October 2009 - 09:24 PM

I think you have some corrupt files, or files missing. Maybe some dll files or so. Anyway I recommand you to reïnstall a good version of sof2 and try again.

Peace Out

#64 Slizer

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Posted 25 October 2009 - 10:00 PM

I would also recommend you reinstalling the game and try again, and remember to have RPM 0.78 in the "RPM" folder, nothing else.

Mousetrap is not required to connect to a Pure server. Well, I think if you scrim people would want you to use it but it's still not needed to connect :D
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#65 sof2_blacky

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Posted 26 October 2009 - 06:41 PM

I think you have some corrupt files, or files missing. Maybe some dll files or so. Anyway I recommand you to reïnstall a good version of sof2 and try again.

Peace Out



sh1t ... i reinstalled that game 3 times yesterday ... and replaced RPM (0,78) for that what i had in a start.

I ll try reinstall again or maybe i will just download other version of game ;/ umm i mean from other server or whatever :x

#66 max

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Posted 26 October 2009 - 11:53 PM

sh1t ... i reinstalled that game 3 times yesterday ... and replaced RPM (0,78) for that what i had in a start.

I ll try reinstall again or maybe i will just download other version of game ;/ umm i mean from other server or whatever :x


The problem is probably that you have invalid (edited, missing, or too many) pk3 files. All you need are the standard pk3 files in the base folder that you get from a clean installation. Plus, you need to add the RPM 0.78 to your RPM folder (download at http://www.rpm2k3.com ). Do not modify the pk3 files, do not add any other files, and you will be fine.

#67 sof2_blacky

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Posted 30 October 2009 - 05:09 PM

The problem is probably that you have invalid (edited, missing, or too many) pk3 files. All you need are the standard pk3 files in the base folder that you get from a clean installation. Plus, you need to add the RPM 0.78 to your RPM folder (download at http://www.rpm2k3.com ). Do not modify the pk3 files, do not add any other files, and you will be fine.


i did that how you told to do, and nothing changed ; F still same ;/

#68 heldro

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Posted 30 October 2009 - 05:29 PM

whats up with the disabeling !at in comp mode?
and whats up with stats? sucks, i want the old one back where you can see accy for every weapon and where you hit.

9js6n.gif


#69 max

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Posted 30 October 2009 - 08:57 PM

whats up with the disabeling !at in comp mode?
and whats up with stats? sucks, i want the old one back where you can see accy for every weapon and where you hit.


Thank you for your comments.

Admin chat was disabled because some players "cheated" with it somehow. I indeed also disabled the admin talk. Instead, I have added a new concept: Leaders. Each team can have one leader (adm addleader, or !al). A leader has some special abilities, such as kicking someone from his own team, pausing the game, and using the leader talk (similar to admin talk). When you are a leader, type "tcmd ?" in the console to check your abilities.

The stats have been removed because it was too much work to restyle the layout -- I restyled every list. Other players also commented on this. I might add it back in the next mod version. That suggestion was already added to the list in the opening post.

Edited by max, 30 October 2009 - 08:58 PM.


#70 Slizer

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Posted 31 October 2009 - 11:17 AM

Max, basically no one uses this Leader feature in scrims. I'd like to use the /tell feature again in comp mode, please enable it in next version.

Edited by Slizer, 31 October 2009 - 11:18 AM.

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#71 max

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Posted 31 October 2009 - 06:03 PM

Max, basically no one uses this Leader feature in scrims. I'd like to use the /tell feature again in comp mode, please enable it in next version.


Then my first advice would be to make the Leader feature more popular, and actually use it in scrims. Players are probably not aware that it exists right now.

#72 Slizer

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Posted 31 October 2009 - 06:05 PM

Players are probably not aware that it exists right now.


Guess not. But at least enable the /tell function for next version during comp mode if !ca ain't working.
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#73 max

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Posted 31 October 2009 - 08:41 PM

Guess not. But at least enable the /tell function for next version during comp mode if !ca ain't working.


That's a problem, because I disabled it for the same reason as the admin chat (dead players/spectators communicating secretly). I think players should become aware of the Leader feature, and at least try it before requesting tell / admin talk.

#74 BariS

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Posted 31 October 2009 - 10:13 PM

Reasons for disabling?: (dead players/spectators communicating secretly)

Other than that.

1. If you got a traitor/faker in your team, that /tells or !ca your opponent the positions or the tactics?
2. For someone in spectator who is invited by both teams, and he helps the one team with /tell or admin chat?
etc etc there is alot of these examples

I think the leaders should/are responsible of who are playing in their team, who are invited by their team, who they can trust or not. And if some shit happens because of their invitations or any other rats fkn around, than they should pay for their responsibilities.

Now if /tell would've been not of use I would say, well ok leaders should be responsible but yeah this is an impovement, so why not. But if you ask me, people do want some [rivacy, and yeah also in the middle of the scrims sometimes. I mean maybe I want to pep-talk a guy in my team (not my leader) without letting any1 else know. Or maybe I want to ask a team member what he thinks of an idea of mine before I bring it to the leader etc etc..

For the !ca, that can GTFO during scrims :ph34r: Only specs whining for invitations during scrims.

Anyway, I can understand your reason for disabling /tell but if it was pure negative, I wuld have kept my mouth shut, hmm or my fingers from the keyboard. But /tell can sometimes also have positive or important influence during compmode. And this compensate +1 and -1 so it deserves it's enablement (don't know if this is a good word)!

Peace Out

And max don't forget! You have to keep them bitches happy, it's not you who play with the mod but us. And as you can see we have welcomed alot of changes, which we liked. But we didn't like the anti-/tell!
And of course this is a bit bullshit, since some people want hacks or hash commands to be allowed, so this goes against my arguement (you can't keep every1 happy). But I guess (I'm not sure) that the majority of sof2 would want the /tell command to be enabled. With other words we haven't whined or suggested it to be put off.

Oh and Sliz & Me like them new news (H)!

#75 max

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Posted 31 October 2009 - 11:20 PM

Reasons for disabling?: (dead players/spectators communicating secretly)

Other than that.

1. If you got a traitor/faker in your team, that /tells or !ca your opponent the positions or the tactics?
2. For someone in spectator who is invited by both teams, and he helps the one team with /tell or admin chat?
etc etc there is alot of these examples

I think the leaders should/are responsible of who are playing in their team, who are invited by their team, who they can trust or not. And if some shit happens because of their invitations or any other rats fkn around, than they should pay for their responsibilities.

Now if /tell would've been not of use I would say, well ok leaders should be responsible but yeah this is an impovement, so why not. But if you ask me, people do want some [rivacy, and yeah also in the middle of the scrims sometimes. I mean maybe I want to pep-talk a guy in my team (not my leader) without letting any1 else know. Or maybe I want to ask a team member what he thinks of an idea of mine before I bring it to the leader etc etc..

For the !ca, that can GTFO during scrims :D Only specs whining for invitations during scrims.

Anyway, I can understand your reason for disabling /tell but if it was pure negative, I wuld have kept my mouth shut, hmm or my fingers from the keyboard. But /tell can sometimes also have positive or important influence during compmode. And this compensate +1 and -1 so it deserves it's enablement (don't know if this is a good word)!

Peace Out

And max don't forget! You have to keep them bitches happy, it's not you who play with the mod but us. And as you can see we have welcomed alot of changes, which we liked. But we didn't like the anti-/tell!
And of course this is a bit bullshit, since some people want hacks or hash commands to be allowed, so this goes against my arguement (you can't keep every1 happy). But I guess (I'm not sure) that the majority of sof2 would want the /tell command to be enabled. With other words we haven't whined or suggested it to be put off.

Oh and Sliz & Me like them new news (H)!


For pep-talk or discussing something privately with someone in your team, granted the tell command could be useful. How about enabling the tell command only to chat with people in your own team? That way, no abuse is possible. By the way, have you already experimented with the Leader feature? Is it utterly useless? I've mainly added it to keep things fair, so that not just admins can use global chat, but just one player in each team (which is relevant in infiltration).

I know it's you guys who play with the mod, but I try to keep things rational and do things for proper reasons.

Glad you like the new news :ph34r: it got about time after 1.5 months.

#76 sof2_blacky

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Posted 01 November 2009 - 01:53 AM

really nice but still i have invalid game folder >D somebody know something about that ? XD
or maybe somebody will give me a link to good version of sof2 ?


Dunno, maybe it's because i have vista XD ?

#77 BariS

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Posted 01 November 2009 - 11:09 AM

For pep-talk or discussing something privately with someone in your team, granted the tell command could be useful. How about enabling the tell command only to chat with people in your own team? That way, no abuse is possible. By the way, have you already experimented with the Leader feature? Is it utterly useless? I've mainly added it to keep things fair, so that not just admins can use global chat, but just one player in each team (which is relevant in infiltration).

I know it's you guys who play with the mod, but I try to keep things rational and do things for proper reasons.

Glad you like the new news :ph34r: it got about time after 1.5 months.


Hmm.. I was thinking it might be better to add the /tell function to clanmembers instead of team, in case I want to ask a member in spec something in private. But this is a dilemma since only 1 team in a server has clan so I don't know what is the best option yet.


really nice but still i have invalid game folder >D somebody know something about that ? XD
or maybe somebody will give me a link to good version of sof2 ?


Dunno, maybe it's because i have vista XD ?


http://www.filefront...3346936/CD1.rar
http://www.filefront...3359940/CD2.rar

GL HF

I have Vista too, that's not the problem. Just download these and try it again. 1st mount cd1 and then install, then it asks you to mount cd 2 and then at the end it asks for cd1 again. At the end you get an error. Just press abort and say do NOT rollback your installation. Your sof2 is installed correctly now.

#78 Slizer

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Posted 01 November 2009 - 05:21 PM

Well, I'd also like to chat in /tell to opposite team or to spectators sometime for a private talk, if you don't have the person's msn, or even if you do he might not answer on MSN.

Edited by Slizer, 01 November 2009 - 05:22 PM.

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#79 bing bang blaow

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Posted 01 November 2009 - 06:06 PM

Hmm.. I was thinking it might be better to add the /tell function to clanmembers instead of team, in case I want to ask a member in spec something in private. But this is a dilemma since only 1 team in a server has clan so I don't know what is the best option yet.




http://www.filefront...3346936/CD1.rar
http://www.filefront...3359940/CD2.rar

GL HF

I have Vista too, that's not the problem. Just download these and try it again. 1st mount cd1 and then install, then it asks you to mount cd 2 and then at the end it asks for cd1 again. At the end you get an error. Just press abort and say do NOT rollback your installation. Your sof2 is installed correctly now.

http://caserun.com/games/full.zip
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#80 Guest_niclas seven_*

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Posted 02 November 2009 - 01:13 AM

Well, I'd also like to chat in /tell to opposite team or to spectators sometime for a private talk, if you don't have the person's msn, or even if you do he might not answer on MSN.


do you really need this feuture at hide and seek?


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