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Avita again hacking..
Started by anonymous, Oct 30 2012 04:37 PM
12 replies to this topic
#1
Posted 30 October 2012 - 04:37 PM
Well again avita is hacking while he used to be banned? I guess this is a kind of fail..
Well hes cought again and dont say its a bug again cuz its not a bug!
I really think some other hss members will have this hack now 2..
http://www.fairplay....kup/guid/ea381/
Peace.
Well hes cought again and dont say its a bug again cuz its not a bug!
I really think some other hss members will have this hack now 2..
http://www.fairplay....kup/guid/ea381/
Peace.
#7
Posted 30 October 2012 - 10:20 PM
FP is better than nothing, there hasnt been an anticheat since the game came out to 2009 in full so its not surprising there are many hackin attempts and bypassing, so yeah its not so safe anymore in full. but its just fine in demo thats why its not being updated or anything i guess.
#10
Posted 30 October 2012 - 11:28 PM
By the way. I got some info for the full players around here.
This is the some info about the 1fx mod they are working at.
In this topic I will post status updates about my progress with the AntiCheat.
There will also be a few releases which need to be tested.
Progress:
Aimbot/wallhack client hook detection: DONE
OpenGL wallhack detection: DONE
Server communication: DONE
Server software: DONE -> Handles logging, SQL backend
Merge communication stuff with 1fx client: DONE
Show AntiCheat users: 50%
Check textures(pk3): 0%
Check CVAR values: 75%
Secret AntiCheat stuff: 0%
I'll release the first alpha when i'm finished with the server communication stuff.
Then you guys can try and use hacks with this client .
Changes made since second alpha:
- You can now see on the scoreboard what users are using this anticheat.
- Fixed bug where status would be stuck on RUNNING when server already kicked you off.
- Fixed bug where the anticheat would unload the network modules in sof, resulting in console getting spammed with errors.
- Changed version number to 2.0 to resolve 2k3's annoying beep.
- Fixed crash issues in the anticheat server.
Additions to client:
- Added team locations like in RPM 2.0(can be toggled on/off with cg_drawteamoverlay).
This is the some info about the 1fx mod they are working at.
In this topic I will post status updates about my progress with the AntiCheat.
There will also be a few releases which need to be tested.
Progress:
Aimbot/wallhack client hook detection: DONE
OpenGL wallhack detection: DONE
Server communication: DONE
Server software: DONE -> Handles logging, SQL backend
Merge communication stuff with 1fx client: DONE
Show AntiCheat users: 50%
Check textures(pk3): 0%
Check CVAR values: 75%
Secret AntiCheat stuff: 0%
I'll release the first alpha when i'm finished with the server communication stuff.
Then you guys can try and use hacks with this client .
Changes made since second alpha:
- You can now see on the scoreboard what users are using this anticheat.
- Fixed bug where status would be stuck on RUNNING when server already kicked you off.
- Fixed bug where the anticheat would unload the network modules in sof, resulting in console getting spammed with errors.
- Changed version number to 2.0 to resolve 2k3's annoying beep.
- Fixed crash issues in the anticheat server.
Additions to client:
- Added team locations like in RPM 2.0(can be toggled on/off with cg_drawteamoverlay).
We ride together, We die together, HsS for life.


XILLAX zegt (14:14):
kass online?
Mike. zegt (14:14):
Yes
XILLAX zegt (14:15):
gimmi his msn
i only got his "Muahzor"
Mike. zegt (14:15):
muahzor@hotmail.com
HAHAHAHAHAHAHA
#11
Posted 30 October 2012 - 11:46 PM
stope guessing..
SHUTE upe kid go http://www.demobase....post__p__546446
why do u reckon its easy to bypass for full but not demo?
i meant there is more interest in bypassing FP in full than in demo, which is obvious to everyone anyway
Edited by dvz, 30 October 2012 - 11:46 PM.
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