In this topic I'll post all reported bugs in FP that needs to be fixed and suggestions for next versions aswell as the things ive actually changed per version. If you have any suggestions on what to add/update, Suggestions topic. This changelog will only contain changes since version 76.
CHANGELOG
Both
Version 94
- Changed version number from "93" to "94"
Version 93
- Added fp_lookup guid (usage: \fp_lookup c5aa0 in console will print all ips + names)
- Made @fp/@fs faster
- Added some anticheat stuff (+ fixed subdivisions)
-
Version 90
- Fixed random crash
- Fixed foxdie bugs
- Fixed some fps issues (apparently)
- fp_colour is now fp_autocolour to make more sense
Version 77
- Fixed nvidia drivers crash / access denied error by switching fp exe from sof2fp.exe to sof2mp.exe
- Added writing error to log when "failed to connect to fairplay server" occurs so players know if they have the "merax error"
- Fixed "sof2mp.exe is in use" while trying to delete
- Fixed @check list being cut short if a lot of players were on a server
Version 78
- @check now wont crash if theres an error
- Fixed pk3 checking memory leaks
- Fixed module sending
Version 80
- Added fp_firstspec serverside cvar to force first person spectate
- Fixed some stuff for less cpu usage
- Added cvars fp_check and fp_minimize, use these to bind the key (use sof2 keycodes: kp_minus, 5, * etc) you want to use for check list and minimize, defaults are scroll and pause
- Cvars now save in config
Version 88
- Less cpu usage
- Minimize is quicker
Demo
Version 90
- Added warning message when fp_playerview is set to 2 (butcher bug)
Version 77
- Forced buffering in TV to finish completely before starting demo
Version 88
- Spectating streams should now atleast work
Full
Version 77
- Removed streaming column from @check list
- Removed fp_firstspec, fp_stream, fp_thirdperson
- Added check on cg_thirdpersonrange to keep it at 80
TODO
Both
- Fix FPS lag (cpu usage)
- Name source
- More error handling
Demo
- Add TV
- Fix Third/playerview breaking
Full
- Nothing yet











