Edited by dvz, 17 November 2011 - 01:27 AM.
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RPM 0.79 Development
#201
Posted 17 November 2011 - 01:26 AM
#202
Posted 17 November 2011 - 01:44 AM
yo max, perhaps its 2late for such suggestion but maybe you could add some cmd in the rpm that can make auto screenshots at the end of scorelimit/timelimit? can be done for recording as well without !cm requiring all, leaving it optinal for clients or even both. and what about the packets thing? i also heard you might be able to fix the crosshair bug? or in other way (being able to set ch x/y to -+0.5?
When the demo recording stops, a screenshot is automatically taken. The idea is that the server will make you stop recording at the end of a map, so that the screenshot with the scoreboard is automatically taken. This is not fully implemented yet, it will be implemented in the next version.
As for cl_maxPackets: I'm not sure if I can raise the limit in the mod, but I'll try.
The crosshairs are inaccurate, they are not perfectly centered. You can check them in therest.pk3/gfx/menus/crosshairs. I can add fixed crosshairs to the client mod as well (the old crosshairs will be optional).
I've received lots of other suggestions, so the next client/server version will include some major updates.
#203
Posted 17 November 2011 - 02:37 AM
#204
Posted 17 November 2011 - 03:43 AM
Edited by bing bang blaow, 17 November 2011 - 03:43 AM.
#205
Posted 17 November 2011 - 04:04 AM
#206
Posted 18 November 2011 - 05:14 PM
This will be available in the next beta version.
#207
Posted 18 November 2011 - 06:09 PM
2011 - XL Deathmatch Tournament II - virii
2011 - XL Deathmatch Tournament V - virii
#208
Posted 18 November 2011 - 06:34 PM
hey max, cont you just fix the image files and make sure sof2 reads them instead? And btw, what do you mean by 1 pixel in each direction from the center is 4 pixels? Isnt it 9?
I could, but you still don't have full control over the pixels. You can only hope that the pixels are drawn exactly in the center of your screen.
ANd cant you simply make a dot for the center of your screen ignoring x and y? greetings
That's exactly what I did. Your screen is symmetrical, both horizontally and vertically. Therefore, the smallest dot in the exact center is 2x2 pixels (which is actually a square). For larger resolutions you might want a larger dot, that's why the square size is adjustable (even though I think that the 2x2 crosshair is suitable for all resolutions).
Edited by max, 18 November 2011 - 06:41 PM.
#209
Posted 18 November 2011 - 06:40 PM
2011 - XL Deathmatch Tournament II - virii
2011 - XL Deathmatch Tournament V - virii
#210
Posted 18 November 2011 - 11:08 PM
#211
Posted 19 November 2011 - 01:36 PM
Sorry if this has already been implemented or suggested, but could you maybe have a key that you press, such as f12 or a setting to set this, but have an awesome Screenshot? like the Fraps one, where it's clear and not so dark such like the usual screenshot.
It seems like r_gamma is ignored when taking a screenshot, which is probably why they turn out dark. Can't fix this in the mod. Though I guess you could use FP to make a screenshot, then lookup your guid and download it.
#212
Posted 21 November 2011 - 03:46 AM
Edited by dvz, 21 November 2011 - 03:50 AM.
#213
Posted 21 November 2011 - 05:28 AM
When will you release some new beta including that crosshair and other updates? =)
Soon, probably this week. Most updates have been implemented already.
#214
Posted 21 November 2011 - 05:45 AM
#215
Posted 27 November 2011 - 09:06 AM
http://imageshack.us/photo/my-images/155/shot0048r.jpg/
this? or you gonna keep it @ scoreboard optional
#216
Posted 29 November 2011 - 03:51 PM
this? or you gonna keep it @ scoreboard optional
I've added it although I think it's unnecessary. Should it also show yourself in the list?
Also, it overlaps the chat text at the moment. So we need to make some space in the HUD. I'm thinking of showing the list at the right bottom of your screen, and remove the team scores (red & blue icons + scores). This way, it will be shown just below the lagometer. What do you think?
#217
Posted 29 November 2011 - 04:34 PM
2011 - XL Deathmatch Tournament II - virii
2011 - XL Deathmatch Tournament V - virii
#218
Posted 29 November 2011 - 04:36 PM
yeah it should show yourself in the list, on the right won't work out well if you wanna keep the default hud and not use the rpm one. i think its best to put it as in the ss.
dont think anyone uses that anyway
uses what?
Edited by dvz, 29 November 2011 - 04:37 PM.
#219
Posted 30 November 2011 - 06:40 PM
#220
Posted 30 November 2011 - 09:38 PM
max can you make the time freeze while pausing? i mean if the TL after few rounds is 8:05 for example and someone asks for pause, so once the pause is on the pausetime will be shown in a new clock or smth and then when u resume it'll remain 8:05?
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