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@  Fastlain : (10 July 2026 - 02:14 PM) https://www.mediafir...o/DEMO.zip/file
@  Fastlain : (10 July 2026 - 02:14 PM) /connect 85.144.232.228:20100 8 pm ces
@  Fastlain : (10 July 2026 - 02:13 PM) https://www.youtube....h?v=5rXCwsV_3bc
@  Fastlain : (10 July 2026 - 02:13 PM) we still play everyday hitmans 8 a clock
@  RAx* : (03 July 2026 - 04:02 PM) I played this game like 10-15 years ago :D
@  RAx* : (03 July 2026 - 04:01 PM) Hi is this game still working?
@  TRUE : (13 June 2026 - 12:51 AM) candyman
@  dAN-G_ : (03 June 2026 - 05:35 AM) Prsk & Dan-G still going at it
@  Kyro : (25 May 2026 - 10:01 AM) https://www.demobase...vive-the-scene/
@  kansta : (18 May 2026 - 03:03 PM) https://sof2aftermath.online/
@  kansta : (18 May 2026 - 03:02 PM) We play nowdays mix in full https://discord.gg/RF6ukKWNB Join if want play. Firstperson only
@  kansta : (01 May 2026 - 04:17 PM) https://discord.gg/RF6ukKWNB
@  Kyro : (01 May 2026 - 03:21 PM) hop in boys its gonna start soon
@  Fastlain : (01 May 2026 - 03:19 PM) full tournament 1000 price pool, if ppl intrested
@  Fastlain : (01 May 2026 - 03:19 PM) discord.gg/sof2aftermath
@  Fastlain : (21 April 2026 - 02:38 PM) Butcher can only play if he sponser hitman fragnet server
@  kansta : (19 April 2026 - 06:03 PM) https://discord.gg/GF73Qv3dc9 if you need sof2 so join my discord
@  kansta : (19 April 2026 - 06:02 PM) 8pm cest we play
@  Butcher : (18 April 2026 - 08:05 PM) I'm gona play sometime in tea, when is it going?
@  Stark.420 : (09 April 2026 - 07:42 AM) for sure its fun
@  luisu : (08 April 2026 - 09:25 PM) Need to come own some day..
@  Stark.420 : (08 April 2026 - 08:04 PM) /connect 85.144.232.228:20100 8 pm cest
@  ZioNi : (07 April 2026 - 08:17 AM) amex sucks btw
@  ZioNi : (07 April 2026 - 08:17 AM) sup ross
@  Stark.420 : (06 April 2026 - 07:56 PM) https://imgur.com/a/SaGdmwP 20 players in demo tonight, 8 pm CEST
@  Fastlain : (06 April 2026 - 04:01 PM) yo jaron is there away we can do it for you , or help you ?
@  shift : (06 April 2026 - 04:23 AM) dont have the time to maintain it unfortunately
@  kansta : (05 April 2026 - 09:23 AM) yo, can you put fairplay back? :D
@  Fastlain : (15 March 2026 - 01:37 PM) connect 85.144.232.228:20100
@  kansta : (06 March 2026 - 06:38 PM) tea time

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230 replies to this topic

#141 max

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Posted 22 March 2012 - 01:31 AM

Since most of us are using this without fp (movie purposes), could you perhaps release a version that does not require fairplay? I believe it would solve a lot of problems.


It's looking good so far though, had a lot of fun with this already!


I'll make a message box, where you can choose to start with or without FP. But first I want to fix fleim's error. Fleim, I'll PM you some files to test soon.

#142 Foxdie

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Posted 22 March 2012 - 01:51 AM

you should fix my error after
-shell ejection during cam
-invis people
-needs more features

needs more features being the biggest bug ive come across
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#143 max

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Posted 22 March 2012 - 01:54 AM

needs more features being the biggest bug ive come across


;)

Which features? I'm planning on adding a skull sprite when a teammate dies, and I'll add the square crosshair. Though some features require server modification, such as teammate locations and teammate health.

#144 Foxdie

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Posted 22 March 2012 - 02:03 AM

WELL YOU CAUGHT ME OFF GUARD BY RESPONDING SERIOUSLY TO ME BUT uhhhh ok... here we go i guess???

make it so you can insert a specific time you can jump to instead of having to watch the demo until that time first to insert cause sometimes you know its near the end of the demo and want to just jump ahead/you insert the time a little late and miss part of the action lol might be added for all i know
1st spec on others

WASNT SERIOUS ABOUT LAST POST THO FOR MOST PART EXCEPT BUGS :S

-names above head acting weird
-invis people
-shell eject trollage

Edited by Foxdie, 22 March 2012 - 02:07 AM.

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Posted Image 2010 - Demobase INF Teamcup III - -aMeX-
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-aMeX- is my wife and i love her

you are not protected species like foxdie so if u screw up u wont get unbanned

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#145 nixon

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Posted 22 March 2012 - 02:30 AM

an RPM mod on demo without the 3rd would be Awesome TBFH. :D

Edited by nixon, 22 March 2012 - 02:31 AM.

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#146 Doge

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Posted 22 March 2012 - 02:12 PM

are colored names enabled now in demo? coz without color names scoreboard looks boring.

Edited by MONKEY, 22 March 2012 - 02:13 PM.


#147 taurine

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Posted 24 March 2012 - 02:34 PM

working!

#148 nixon

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Posted 24 March 2012 - 03:49 PM

what's working?

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#149 max

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Posted 25 March 2012 - 05:15 PM

I've created a small server side mod for Demo: added colored names for teamgames, added teammate locations on your screen, and added teammate weapon + country flags to the scoreboard. I've also actually tested the client side this time, and I'm confident that it works on XP and Windows 7. If anyone wants to test it, please PM me your MSN, so we can test it real-time.

#150 Foxdie

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Posted 25 March 2012 - 07:55 PM

if your gonna release this it would be nice if some of the server side shit was toggleable such as country flags/team weaps
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you are not protected species like foxdie so if u screw up u wont get unbanned

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#151 XILLAX

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Posted 25 March 2012 - 09:06 PM

http://i.imgur.com/y9fZF.jpg
http://i.imgur.com/CpSON.jpg

Intentional or not, this is weird as fuck.

If you throw your knife at a team mate, then it should disappear. If you purposefully fuck around with your knifes then you deserve to lose them.


Also, half the time when I'm alone 1vsX, it still shows my team mates with their old healths & locations from before they died. Shits really confusing because you either don't think you're alone or think you have more team mates alive than you really do. I haven't played a war for a while so if this is fixed, shorry mate.

Another thing, removing the player from his own radar? wtf? Doesn't improve the radar at all, just makes it weird to look at without myself there after almost 10 years :o


P.s. About demo, I agree with fox. Teammate weapon + country flags on the scoreboard is totally not needed and is just a waste of your time to code. The only extra thing needed on scoreboards is damage I guess.
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#152 nixon

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Posted 26 March 2012 - 01:57 AM

P.s. About demo, I agree with fox. Teammate weapon + country flags on the scoreboard is totally not needed and is just a waste of your time to code. The only extra thing needed on scoreboards is damage I guess.


i'm going to disagree on this one, Teammates weapon and country flags are pretty useful in many ways Posted Image but also dmg and acc would bu helpful imo.



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#153 XILLAX

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Posted 26 March 2012 - 02:21 AM

Useful in what ways?

In public, who cares about team mates?

In war, who cares what country someone is from(+ who doesn't know/talk with their clan mates anyway)? Why check scoreboard for the weapon your team mate has when you can just ask on voice comms?


Either way, dmg & accuracy is a better use of time IMO.


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#154 Guest_forgylicious_*

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Posted 26 March 2012 - 03:48 AM

Max, thanks for taking an interest in demo after all your work on full. It's really a breath of fresh air.

In regards to the topic at hand, I have to agree that those things are kinda unnecessary additions that will really just make things bigger than they need to be. Keeping things concise and simple would probably gain the most appraise in use for competition and server-sided files. Damage and locations are really all the scoreboard needs.

#155 bing bang blaow

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Posted 26 March 2012 - 05:48 AM

ye u can already see teammate weapon info etc on bottom left dont see why is it necessary to add it in scoreboard also

(this!:)
Spoiler



and flag/weapon
Spoiler

that little flag doesnt bother really but isnt really needed.

Edited by bing bang blaow, 26 March 2012 - 05:51 AM.

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#156 Foxdie

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Posted 26 March 2012 - 05:56 AM

just as long as everything works well and is toggleable i dont see the problem in tossing a bunch of stuff in
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Posted Image 2010 - Demobase INF Teamcup III - -aMeX-
Posted Image 2011 - 1on1 best of the best of shop - Foxdyfx
Posted Image 2011 - Facing World's III Clancup - nVm
-aMeX- is my wife and i love her

you are not protected species like foxdie so if u screw up u wont get unbanned

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#157 insane

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Posted 26 March 2012 - 08:32 AM

This looks TIGHT and the little flag of your country in the scoreboard is already made so why remove it? Just keep it since it looks pretty good tbh :D

I got some more suggestions to add in your mod:
- display the current time ingame
- display accuracy in the scoreboard
- display the remaining time (would be really handy for CTF mixes/wars)
- no crosshair grow
- server messaging system
- assign medals for the player with the most kills, flag or case caps, best ratio, worst ratio, etc. when a match is played (would also help to counter the RQ'ers)


Just some things that popped into my mind, don't feel obligated to do even one of these things as I'm just trying to help :P
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#158 nixon

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Posted 26 March 2012 - 12:56 PM

w/e xillax it's helpful imo but anyways what insane said are good suggestions.

Some of my suggestions:

- Competition Mode
- Crosshair switch like when you switch from AK to Shotgun your crosshair changes.
- S-Admin, Admin , B-Admin.
- Medals at the end of each Competition mode would be awsome

I have more suggestions but i just can't remember them :D i'll edit when i remember.


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#159 bing bang blaow

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Posted 26 March 2012 - 01:04 PM

w/e xillax it's helpful imo but anyways what insane said are good suggestions.

Some of my suggestions:

- Competition Mode
- Crosshair switch like when you switch from AK to Shotgun your crosshair changes.
- S-Admin, Admin , B-Admin.
- Medals at the end of each Competition mode would be awsome

I have more suggestions but i just can't remember them :D i'll edit when i remember.

- competition mode is not needed everyone in demo can /rcon map_Restart, most servers have proper war settings 24/7. in demo most ppl use their server for either 1) public or 2) wars, but not both at once if ya know what i mean ok
- no difference frmo binds people use already, pointless to put time in coding something that already exists(even tho he did it on full...w.e)
- no comments, maybe short commands for maprs/gt/etc like in 1.00 !gr but i wouldnt give two shits baout b or s admin, you either have rcon or you dont
- ok


obviously its not up to me but i dont feel like we need these things, pause feature for CO or other gametypes with timelimit would be nice tho

Edited by bing bang blaow, 26 March 2012 - 01:08 PM.

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#160 BladHark

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Posted 26 March 2012 - 01:10 PM

- competition mode is not needed everyone in demo can /rcon map_Restart, most servers have proper war settings 24/7
- no difference frmo binds people use already, pointless to put time in coding something that already exists(even tho he did it on full...w.e)
- no comments, maybe short commands for maprs/gt/etc like in 1.00 !gr but i wouldnt give two shits baout b or s admin, you either have rcon or you dont
- ok


obviously its not up to me but i dont feel like we need these things, pause feature for CO or other gametypes with timelimit would be nice tho


this, only stuff that would really make it worth the effort is stuff like damage/accuracy/medals -> these things would really be nice for cups and normal wars (loving the OSP/RPM style scoreboard :( )

oh btw i mean these things and the names, hps n stuff in the bottom left corner (the #h #a commands would also be nice actually)
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