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@  Fastlain : (21 April 2026 - 02:38 PM) Butcher can only play if he sponser hitman fragnet server
@  kansta : (19 April 2026 - 06:03 PM) https://discord.gg/GF73Qv3dc9 if you need sof2 so join my discord
@  kansta : (19 April 2026 - 06:02 PM) 8pm cest we play
@  Butcher : (18 April 2026 - 08:05 PM) I'm gona play sometime in tea, when is it going?
@  Stark.420 : (09 April 2026 - 07:42 AM) for sure its fun
@  luisu : (08 April 2026 - 09:25 PM) Need to come own some day..
@  Stark.420 : (08 April 2026 - 08:04 PM) /connect 85.144.232.228:20100 8 pm cest
@  ZioNi : (07 April 2026 - 08:17 AM) amex sucks btw
@  ZioNi : (07 April 2026 - 08:17 AM) sup ross
@  Stark.420 : (06 April 2026 - 07:56 PM) https://imgur.com/a/SaGdmwP 20 players in demo tonight, 8 pm CEST
@  Fastlain : (06 April 2026 - 04:01 PM) yo jaron is there away we can do it for you , or help you ?
@  shift : (06 April 2026 - 04:23 AM) dont have the time to maintain it unfortunately
@  kansta : (05 April 2026 - 09:23 AM) yo, can you put fairplay back? :D
@  Fastlain : (15 March 2026 - 01:37 PM) connect 85.144.232.228:20100
@  kansta : (06 March 2026 - 06:38 PM) tea time
@  kansta : (06 March 2026 - 06:38 PM) https://www.mediafir...o/DEMO.zip/file
@  Fastlain : (19 February 2026 - 07:02 PM) where my TeA games at
@  Ibrahimovic : (19 January 2026 - 07:44 PM) :ph34r:
@  XILLAX : (12 January 2026 - 11:44 AM) dAN-G_ is gay
@  shift : (05 January 2026 - 02:53 AM) db is back time to hack
@  TRUE : (20 December 2025 - 06:48 PM) candyman
@  dAN-G_ : (09 December 2025 - 06:48 AM) stfu xillax
@  Fastlain : (04 December 2025 - 01:45 PM) btw fuck full
@  Fastlain : (04 December 2025 - 01:45 PM) iOwn > all
@  XILLAX : (02 December 2025 - 11:37 PM) Also, f*ck code :-)
@  XILLAX : (02 December 2025 - 08:34 PM) AMEX
@  XILLAX : (02 December 2025 - 08:34 PM) IS
@  XILLAX : (02 December 2025 - 08:34 PM) LIFE
@  katana. : (28 November 2025 - 10:31 PM) -CODE- SHOT!! 4 LIFE!!!
@  jet/milkman/... : (07 November 2025 - 06:19 PM) cC. Forever :-)

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RPM 0.78 download


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#161 max

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Posted 08 December 2009 - 07:58 AM

Well for me it would make no difference, I still like your idea :lol:


Like I told you yesterday, I've installed the 1.56 version on your server. Let me know whether you and other players like the Alias feature. If you want to know all names for a particular IP, you can take a look at the "RPM/users/aliases" folder at the FTP (already 152 unique IP's).

#162 Slizer

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Posted 08 December 2009 - 03:00 PM

Yeah I found the aliases.txt in FTP but shouldn't each name be on its own row? (The same as admins.txt, clanmembers.txt and bannedclients.txt)

Like this:

1. Carl
2. Max
3. Bram
4. Baris

Not like this:

1. Carl/Max/Bram/Baris

Note: I opened it with EditPlus, not with WordPad.

Edited by Slizer, 08 December 2009 - 03:02 PM.

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#163 max

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Posted 08 December 2009 - 08:04 PM

Yeah I found the aliases.txt in FTP but shouldn't each name be on its own row? (The same as admins.txt, clanmembers.txt and bannedclients.txt)

Like this:

1. Carl
2. Max
3. Bram
4. Baris

Not like this:

1. Carl/Max/Bram/Baris

Note: I opened it with EditPlus, not with WordPad.


The names are currently divided by the \-character. The reason is that this character is forbidden to use in any CVAR -- so you can't use it in your name. This way, it is ensured that the names are properly divided (rather than using the ,-character for example, which can be used in names). Another way is indeed to divide them by a new line, but I chose the \-character which is more appropriate programming-wise. But I think you're right, it is probably nicer as a viewer to have the names seperated by new lines. I will try to fix that for you.

Edited by max, 08 December 2009 - 08:10 PM.


#164 Slizer

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Posted 08 December 2009 - 10:08 PM

Thanks. And I like this idea. I will show it to my members and let them know.

EDIT: Spelling corrections?

Damage Taken?
Waist?

Edited by Slizer, 08 December 2009 - 11:12 PM.

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#165 max

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Posted 09 December 2009 - 11:58 AM

Thanks. And I like this idea. I will show it to my members and let them know.

EDIT: Spelling corrections?

Damage Taken?
Waist?


That has nothing to do with spelling, but with abbreviations. For layout purposes, the names must have the same length or it will look messy.

#166 Slizer

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Posted 09 December 2009 - 01:59 PM

That has nothing to do with spelling, but with abbreviations. For layout purposes, the names must have the same length or it will look messy.


Oh :P

But Damage TakeN and WaisT are on two different rows, so if you add each letter in the end they will stay exactly the same length ;D

Idk, just thought it was a mistake :P

Edited by Slizer, 09 December 2009 - 02:01 PM.

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#167 max

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Posted 09 December 2009 - 02:52 PM

Oh :P

But Damage TakeN and WaisT are on two different rows, so if you add each letter in the end they will stay exactly the same length ;D

Idk, just thought it was a mistake :P


Not a mistake, just count the number of characters and you'll see they are equal.

#168 BariS

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Posted 09 December 2009 - 05:16 PM

Attached File  shot0020.png   712.48KB   15 downloads

All 200 sounds do work though.

#169 Slizer

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Posted 09 December 2009 - 06:07 PM

Baris your graphics :|

Edited by Slizer, 09 December 2009 - 11:31 PM.

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#170 max

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Posted 09 December 2009 - 07:09 PM

Attached File  shot0020.png   712.48KB   15 downloads

All 200 sounds do work though.


Thanks for noticing, it did not print the buffer. I've fixed this for version 1.57.

#171 BariS

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Posted 21 December 2009 - 07:34 PM

Max, there's the new teamspeak 3. Will you convert your rented ts2 servers into ts3 servers? Or do we need to request it, or isn't it available yet.

#172 max

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Posted 22 December 2009 - 06:17 AM

Max, there's the new teamspeak 3. Will you convert your rented ts2 servers into ts3 servers? Or do we need to request it, or isn't it available yet.


I don't know, I'll contact Bram about it.

#173 Ruben Portier

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Posted 22 December 2009 - 12:25 PM

max, i'm modding on a server-side. can you tell me how i can make that view work for you client? so players can see in my server-side mod if players 1st or 3rd?

#174 max

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Posted 22 December 2009 - 09:00 PM

max, i'm modding on a server-side. can you tell me how i can make that view work for you client? so players can see in my server-side mod if players 1st or 3rd?


Which mod is that?

#175 Ruben Portier

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Posted 22 December 2009 - 09:01 PM

It's an unkown mod for now. But i've already lots of functions and admin commands. And I will like it if i can make the 1st and 3rd working.

#176 max

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Posted 22 December 2009 - 09:33 PM

It's an unkown mod for now. But i've already lots of functions and admin commands. And I will like it if i can make the 1st and 3rd working.


I've just checked the client side source code for 0.78 and it is impossible for now, to implement the scoreboard features it in any other server side mod. When the next client side version is released (0.79) I will try to resolve this issue, so that it can be added to other server side mods.

Edited by max, 22 December 2009 - 09:33 PM.


#177 Ruben Portier

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Posted 22 December 2009 - 09:59 PM

Oke, really thanks you!

You're the best ^_^

#178 Slizer

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Posted 28 December 2009 - 09:54 AM

Is the accuracy really necessary to show on the "Full" scoreboard? Why not show the full damage done instead?

And a suggestion for 2k3 FTP, maybe something that automatically refreshes or creates a new games.log once it hit the max size?

Edited by Slizer, 28 December 2009 - 09:57 AM.

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#179 Luigiz

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Posted 28 December 2009 - 10:26 AM

I think accuracy is better than full dd. : o

#180 max

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Posted 28 December 2009 - 01:34 PM

Is the accuracy really necessary to show on the "Full" scoreboard? Why not show the full damage done instead?

And a suggestion for 2k3 FTP, maybe something that automatically refreshes or creates a new games.log once it hit the max size?


The full scoreboard is useless in my opinion, I would use the clean scoreboard. The full scoreboard shows way too much information. But many players don't want change and want to keep the accuracy, which is why it is still there.

For the FTP, we will change this whenever we reorganise.

I think accuracy is better than full dd. : o


So do I, the number of kills is a good indication of the damage done. Otherwise, use the stats command.


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